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Bhvr2mo ago

UX Director - 7 Days to Die | Directeur·trice UX - 7 Days to Die

CanadaCanada·Québec,Montréal,MontrealPermanent Full-Time | Permanent temps-pleinexecutive
OtherDirector
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Quick Summary

Overview

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry,

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OtherDirector
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

 For over a decade, 7 Days to Die has captivated more than 20 million players worldwide. Now, with Behaviour Interactive joining forces with The Fun Pimps, we’re entering an exciting new phase of growth, bringing together deep live game expertise and the creative legacy behind the franchise. This is a rare opportunity to help elevate a beloved game, scale its long-term potential, and shape what comes next for millions of players. 

 We’re looking for a UX Director to define and elevate the player experience across a complex, evolving live game.

This is a rare opportunity to become the first dedicated UX leader on the game, building the discipline from the ground up while staying deeply hands-on in the short term. Working closely with Design, Production, Product, Engineering, User Research, you’ll help bring clarity, usability, and the right level of tension to a game where every decision matters. 

  • Own the end-to-end player experience across core journeys such as menus, HUD, onboarding, progression, crafting, and survival loops.  
  • Define the UX/UI vision and establish the foundations of the discipline, including principles, standards, documentation, and future team structure.  
  • Be deeply hands-on in the short term, driving UX architecture, user flows, wireframes, prototypes, and direct design execution.  
  • Partner closely with Design, Production, Engineering, Product, and User Research to rapidly iterate and ship improvements into the live game. 
  • Build UX pipelines and scalable design systems that support major updates, new features, and long-term franchise growth. 
  • Use player feedback, telemetry, research, and strong product judgment to improve usability, retention, and long-term engagement. 
  • 8+ years in UX, including 2+ years in leadership within video game production. 
  • Proven ability to build UX foundations, pipelines, or teams from scratch.  
  • Strong hands-on expertise in UX architecture, player flows, wireframing, prototyping, and systems-heavy gameplay experiences.
  • Deep understanding of player behavior, usability, accessibility, and long-term engagement loops.
  • Strong product judgment, using research, telemetry, and player feedback as inputs not crutches.
  • Excellent cross-discipline communication and leadership skills, with the ability to influence Design, Production, Engineering, and Product teams. 
  • Assumer de bout en bout l’expérience joueur sur les parcours clés, tels que les menus, le HUD, l’onboarding, la progression, le crafting et les boucles de survie.
  • Définir la vision UX/UI et établir les fondations de la discipline, incluant les principes, standards, documentation et la structure future de l’équipe.
  • Être fortement impliqué·e opérationnellement à court terme, en pilotant l’architecture UX, les parcours utilisateurs, les wireframes, les prototypes et l’exécution directe du design.
  • Collaborer étroitement avec les équipes Design, Production, Ingénierie, Produit et Recherche Utilisateur afin d’itérer rapidement et de livrer des améliorations dans le jeu en live.
  • Mettre en place des pipelines UX et des systèmes de design évolutifs soutenant les mises à jour majeures, les nouvelles fonctionnalités et la croissance à long terme de la franchise.
  • Exploiter les retours des joueurs, la télémétrie, la recherche et un solide sens du produit pour améliorer l’utilisabilité, la rétention et l’engagement à long terme.
  • Plus de 8 ans d’expérience en UX, dont plus de 2 ans en leadership au sein de la production de jeux vidéo.
  • Capacité démontrée à construire des bases UX, des pipelines ou des équipes à partir de zéro.
  • Solide expertise pratique en architecture UX, parcours joueur, wireframes, prototypage et expériences de gameplay axées sur des systèmes complexes.
  • Excellente compréhension du comportement des joueurs, de l’utilisabilité, de l’accessibilité et des boucles d’engagement à long terme.
  • Fort sens du produit, en utilisant la recherche, la télémétrie et les retours des joueurs comme des leviers d’aide à la décision, et non comme des béquilles.
  • Excellentes compétences en communication et en leadership interdisciplinaire, avec la capacité d’influencer les équipes de design, de production, d’ingénierie et de produit.
  • Location & Eligibility

    Where is the job
    Montreal, Canada
    Hybrid — some on-site time required
    Who can apply
    Open to applicants worldwide
    Listed under
    Canada

    Listing Details

    Posted
    February 10, 2026
    First seen
    April 2, 2026
    Last seen
    April 27, 2026

    Posting Health

    Days active
    25
    Repost count
    0
    Trust Level
    25%
    Scored at
    April 27, 2026

    Signal breakdown

    freshnesssource trustcontent trustemployer trust
    Bhvr
    Bhvr
    lever
    Employees
    5
    Domain
    bhvr.nl
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    BhvrUX Director - 7 Days to Die | Directeur·trice UX - 7 Days to Die