Quick Summary
Join one of the fastest growing, most dynamic companies in the furniture industry. For over 25 years, Four Hands has been a leading designer and wholesaler of furniture and décor,
Recognized on the Inc. 5000 list of fastest-growing companies and named one of Austin’s Top Workplaces year after year. We invest in exceptional people — with a team of over 800 and growing — fostering our employees’ careers and celebrating them at every step of the way. Four Hands is where passion meets purpose and where your next chapter begins.
- Create photo-real imagery by setting up lighting and fine-tuning camera settings in 3DS Max and V-ray
- Manage renders on the Chaos Cloud Render Farm; troubleshooting any issues that arise
- Use Davinci Resolve to create “Back to Beauty” composites using ACES color management
- Address and incorporate feedback given by leadership effectively
- Organize and manage digital assets used in projects to ensure easy accessibility and ensure adherence to established standards
- Clean up files and remove unnecessary assets to maintain efficiency
- Implement and maintain internal naming conventions across all 3D models to verify consistency and ease of hand-off between team members
- Create basic hard surface 3D models based on provided concepts, references, or technical specifications using 3DS Max
- Design and apply shaders from scanned textures to 3D models; enhancing realism by creating new shaders, modifying pre-existing shaders, or tiling textures
- Troubleshoot 3D files and assets, effectively communicating issues and resolutions when challenges arise
- Other duties as assigned, in accordance with training and qualifications
- Uphold the Core Values and be a valuable member of the Four Hands Team
- Be open and honest
- Reach for excellence
- Act with responsibility
- Value the whole person
- Enjoy the journey
- 5+ years experience in 3D art creation
- Bachelor’s degree in Media Arts or Animation, or other related field
- Advanced knowledge in 3D software such as 3DS Max, with a willingness to learn and adapt to new tools and techniques
- Advanced knowledge in Photoshop for texture creation
- Knowledge with V-Ray rendering technology and its application in creating lifelike visualizations
- Understanding of texture creation, including UV mapping, texture painting, and applying materials to 3D models to achieve realistic surfaces
- Mastery of lighting principles and techniques to create visually appealing scenes, including knowledge of different types of lights and their effects
- Ability to create a clean geometry through clean polyflow, quad polygons, and a non-destructive workflow
- Demonstrated adaptability to evolving project requirements and a proactive approach to learning and skill development
Listing Details
- Posted
- April 1, 2026
- First seen
- March 26, 2026
- Last seen
- April 14, 2026
Posting Health
- Days active
- 19
- Repost count
- 0
- Trust Level
- 49%
- Scored at
- April 14, 2026
Signal breakdown
Please let Fourhands know you found this job on Jobera.
4 other jobs at Fourhands
View all →Explore open roles at Fourhands.
Similar 3D Artist (Lighting) jobs
Stay ahead of the market
Get the latest job openings, salary trends, and hiring insights delivered to your inbox every week.
No spam. Unsubscribe at any time.