Creature Supervisor
Quick Summary
The multi-Oscar-winning creative Film & Episodic studio, at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative…
The multi-Oscar-winning creative Film & Episodic studio, at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.
Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.
About the Role
~1 min readWe are looking for a Creature Supervisor to join our dynamic team in Melbourne.
Creature Supervisors support the Head of Creatures by working collaboratively with VFX, CG, and Animation Supervisors and department HODs for all aspects of specific hero creature and character work across the VFX film division. They also work with Producers to ensure feasibility of that work according to schedule and budget constraints.
They are responsible for specific hero creature asset builds on a show, by advancing or complying to Framestore’s state of the art quality standards, both creatively and technically. Creature Supervisor are expected to unite our talents and direct them, through delegation and example, to achieve better results. They are also called upon for defining workflows, or offering creative direction and leadership where needed.
Responsibilities
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Work with show Supervision teams to explore and produce the highest quality creature assets to client’s requirements and specifications
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Work with the Head of Creatures to identify and advance key areas of improvements to Framestore’s creature quality standards
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Work with the Head of Creatures to investigate how our proprietary developments could help streamline character and creature work in the future
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Work with the Head of Creatures to promote relevant show specific approaches, and offer practical ideas and hands-on solutions where applicable
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Maintain and refine existing creature template assets & reference libraries
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Collaborate with and support the various asset departments to improve workflow efficiencies both creatively and technically
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Communicate with their designated shows and departmental teams on the latest creature standards, challenges and potential areas for improvement, or any identifiable issues they may eventually face by adopting different approaches
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Monitor emerging industry standards and processes being developed and deployed around the world
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Be available for interviews, and events to promote Framestore creature work when required
Location & Eligibility
Listing Details
- First seen
- May 6, 2026
- Last seen
- May 8, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 51%
- Scored at
- May 6, 2026
Signal breakdown
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