Quick Summary
Create particle, rigid-body, fluid, cloth,
A multi Oscar-winning creative studio, we have worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.
Framestore combines talent and technology to bring life to everything we create, whether in film, episodic, advertising or immersive experiences. Driven by creativity and inspired by the future, we set out every day to reframe the possible.
About the Role
~1 min readAs an FX TD at Framestore, you'll be tasked with creating CG renditions of naturalistic physical or magical phenomena. You'll bring to life the wonder of visual effects in high-end films.
Responsibilities
~1 min read- →
Create particle, rigid-body, fluid, cloth, fur and/or hair simulations or animations
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Applyighting and shaders to produce the final rendered image or passing the simulation on to a Lighting Technical Director
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Use a variety of commercial and proprietary FX tools including Maya, Houdini
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Work in partnership with other departments to ensure that shots are delivered to the highest possible standard
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Work within the team to determine the various design solutions needed to create the effects
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Design and create images, elements, effects, pipelines, tools and techniques
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Design solutions involving a more procedural approach in order to create the effects required
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Produce reviewable composites of all FX elements for a shot. Sometimes FX TDs will be expected to produce final renders too
Degree Qualification or at least 5 years work experience to substitute
Additional 2+ years work experience in a similar role
Experience working on a VFX pipeline
A solid knowledge of Maya and Houdini (or experience in other simulation software)
An understanding of the techniques and technologies relating to FX simulation and procedural animation
Previous experience producing effects such as magic, smoke, fire, clouds, water, steam and explosions in addition to simulation techniques for rigid-bodies, cloth and hair
A good understanding of animation and an eye for motion
A good understanding of the entire visual effects process
A familiarity with pipeline issues, especially working between multiple packages
A working knowledge of at least one compositing application (e.g. Nuke) and a solid understanding of the compositing process
Python and/or Vex, Mel scripting skill
Knowledge in other simulation packages such as Naiad, and realflow
Experience with Arnold or other render packages
Programming skills with C/C++ along with knowledge of the Houdini HDK and/or Maya API
Unix shell scripting
Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.
Location & Eligibility
Listing Details
- First seen
- July 3, 2026
- Last seen
- July 3, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 51%
- Scored at
- July 3, 2026
Signal breakdown
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