Huntress
Huntress9d ago
New
$110,000 – $120,000/yr

Senior Production Artist

OtherProduction Artist
3 views0 saves0 applied

Quick Summary

Key Responsibilities

The Huntress Managed Security Awareness Training team is growing, and this role will help expand how we bring training to life through more interactive, game-like learning experiences.

Technical Tools
OtherProduction Artist

What We Offer

~1 min read
100% remote work environment - since our founding in 2015
Generous paid time off policy, including vacation, sick time, and paid holidays
12 weeks of paid parental leave
Highly competitive and comprehensive medical, dental, and vision benefits plans
401(k) with a 5% contribution regardless of employee contribution
Life and Disability insurance plans
Stock options for all full-time employees
One-time $500 reimbursement for building/upgrading home office
Annual allowance for education and professional development assistance
$75 USD/month digital reimbursement
Access to the BetterUp platform for coaching, personal, and professional growth

Cybercrime is growing, and more businesses are getting hit by threats that used to target only the biggest organizations. That pushes defenders like us to operate at the highest level, and it deepens our need for good people who want to make a meaningful impact.

Founded in 2015 by former NSA cyber operators, Huntress is a remote-first team working to make enterprise-grade cybersecurity accessible to businesses of all sizes. We work closely with security teams and service providers protecting complex environments, often without the time or headcount to handle it all. That’s why we build our technology in-house and back it with a 24/7 human-led Security Operations Center (SOC). As a result, our platform is never disconnected from the experts who manage it, ensuring our customers' protection.

Huntress now secures more than 5M endpoints and 11M identities worldwide. Those numbers keep growing because more businesses rely on us to help carry the load and operate with more confidence. Every day, you can see that commitment in how we stand with our customers and how we show up for each other.

Responsibilities

~2 min read

The Huntress Managed Security Awareness Training team is growing, and this role will help expand how we bring training to life through more interactive, game-like learning experiences.

As a Senior Production Artist, you will create the visual assets, environments, and storyboards that power memorable security awareness content. You will lead the visual development of our educational simulations, creating immersive game environments where learners actively apply cybersecurity skills through engaging, hands-on play. This role sits at the intersection of illustration, production art, and gameplay-minded visual design — helping shape experiences that feel intuitive, playful, and engaging while still delivering clear educational outcomes.

In this role, you’ll partner closely with writers, animators, product designers, researchers, and creative leadership to translate learning goals into polished visual systems and interactive content. You’ll own workstreams from concept through production, help solve creative pipeline problems, and contribute to a repeatable art process that scales as Huntress invests further in simulations, gamified training, and other interactive learning formats.

If you’re excited by visual storytelling, interaction design, and building game-inspired experiences that help people stay safer online, we want to hear from you.

  • Educational Game Experience Design
    • Translate educational curriculum and learning objectives into playable game mechanics and risk/reward systems 
    • Core Loop & Systems Design: Define the moment-to-moment feel, pacing, reward systems, and difficulty curves to keep students engaged without sacrificing educational rigor
    • Prototyping & Playtesting: Contribute to playtesting by identifying usability friction, confusing feedback, and visual clarity issues for implementable design improvements
    • Analytics & Outcomes: Define engagement metrics, retention rates, and learning outcomes to evaluate the game's effectiveness after launch
  • Illustration
    • Support simulation and episode production by creating production-ready visual assets for interactive training content, including characters, props, environments, UI elements, icons, and in-world objects
    • Translate creative briefs, learning goals, and product requirements into clear visual concepts, storyboards, layouts, and production assets
    • Partner with product managers, security researchers, writers, product designers, animators, and creative leads to shape experiences that balance fun, clarity, and instructional value
  • Own asset workstreams from concept to handoff, keeping files organized, reusable, and easy for cross-functional teammates to implement
  • Help establish and maintain visual systems, patterns, and documentation that create consistency across episodes, simulations, and future interactive formats
  • Identify opportunities to improve production quality and team velocity through better asset planning, reusable templates, and ethical AI-assisted concepting workflows 
  • 7+ years of experience in game design or educational technology, interactive media, illustration, animation, or adjacent visual design roles, with a portfolio that shows shipped or production-ready work
  • Experience creating art for online-based interactive games, simulations, e-learning, or other systems where visuals need to support user actions and state changes
  • Strong illustration and asset-production skills in Adobe Illustrator and Photoshop, with the ability to create polished, scalable assets in an established style
  • Ability to take loosely defined ideas and turn them into production-ready concepts, layouts, and asset libraries with minimal oversight
  • A strong eye for visual consistency, readability, hierarchy, and environmental storytelling across characters, worlds, and interfaces
  • Comfort working cross-functionally in a fast-moving, iterative environment and contributing thoughtful feedback that improves the final experience
  • Experience with storyboarding, scene planning, or pre-visualization for interactive or animated content is preferred
  • Familiarity with game design principles such as feedback loops, player guidance, challenge framing, reward moments, and moment-to-moment visual clarity is preferred
  • Experience with After Effects, motion workflows, or handoff to animation is a plus
  • Experience using AI-assisted creative tools responsibly for early ideation, variation, or background development is preferred
  • An online portfolio is required for this position

Location & Eligibility

Where is the job
United States
On-site within the country
Who can apply
Open to applicants worldwide

Listing Details

Posted
June 16, 2026
First seen
June 16, 2026
Last seen
June 25, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
67%
Scored at
June 16, 2026

Signal breakdown

freshnesssource trustcontent trustemployer trust
Huntress
Huntress
greenhouse

Protect your endpoints, identities, and employees.

Employees
350
Founded
2015
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HuntressSenior Production Artist$110k–$120k