Quick Summary
Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game " Poppy Playtime" . This franchise is one of the hottest new properties in gaming,
Requirements
~1 min readAbout the Role
~1 min readWe are looking for an experienced and highly organized QA Lead to help drive quality across our games and development pipelines. This role is responsible for leading day-to-day QA efforts, coordinating testing initiatives across disciplines, mentoring testers, and ensuring a polished player experience from development through release.
The ideal candidate has a strong background in game testing, leadership experience, excellent communication skills, and a passion for delivering high-quality gameplay experiences. Experience working on console and PC titles in Unreal Engine environments is highly valued.
At a studio like Mob Entertainment, the QA Lead plays a critical role in supporting fast-moving development teams while maintaining high standards for functionality, usability, stability, and player experience.
Responsibilities
~1 min read-
Lead and support a team of QA testers across daily testing operations
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Assign testing coverage based on project priorities, risk areas, and milestones
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Mentor junior and mid-level QA team members through coaching and feedback
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Help establish testing standards, workflows, and best practices
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Collaborate closely with Production to maintain testing schedules and milestone readiness
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Create and execute comprehensive test plans, test cases, and regression testing strategies
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Oversee functional, gameplay, compliance, and compatibility testing efforts
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Identify, document, reproduce, and prioritize bugs using tracking tools such as Jira
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Ensure bugs contain clear reproduction steps, severity assessments, and supporting documentation
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Validate bug fixes and monitor recurring issue trends
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Partner with Designers, Engineers, Artists, and Producers to improve development quality
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Participate in sprint planning, milestone reviews, and release readiness discussions
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Advocate for player experience and usability across all stages of development
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Communicate quality risks, blockers, and testing status clearly to stakeholders
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Help improve QA workflows, reporting structures, and testing efficiency
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Support implementation of automation tools and telemetry where appropriate
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Assist with certification preparation and submission processes for console platforms
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Contribute to postmortems and continuous improvement initiatives
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4+ years of experience in game QA, with at least 1–2 years in a leadership or senior capacity
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Experience testing PC and Console games through multiple development cycles
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Strong understanding of bug tracking systems such as Jira, TestRail, or similar tools
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Excellent written and verbal communication skills
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Strong organizational and prioritization abilities in fast-paced environments
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Ability to work cross-functionally with both technical and creative teams
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Passion for games and high-quality player experiences
Nice to Have
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Experience working with Unreal Engine pipelines
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Familiarity with certification requirements for PlayStation, Xbox, and Nintendo platforms
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Experience with multiplayer, live-service, or cross-platform titles
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Knowledge of QA automation tools or scripting basics
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Horror, action, or cinematic game development experience
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Experience supporting distributed or remote development teams
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High-quality builds with reduced regression issues
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Clear and actionable bug reporting across teams
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Efficient testing coverage during milestones and releases
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Strong communication between QA and development teams
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Continuous improvement of QA processes and player experience standards
What We Offer
~1 min readLocation & Eligibility
Listing Details
- Posted
- June 2, 2026
- First seen
- June 3, 2026
- Last seen
- June 4, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 67%
- Scored at
- June 3, 2026
Signal breakdown
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