sensit
sensit5mo ago
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(Senior) Software Engineer (Rust / Real-Time Systems) (m/w/d)

GermanyGermany·PotsdamEmployeesenior
Software EngineerSoftware Engineering
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Quick Summary

Overview

About SensitHaptics SensitHaptics builds the leading haptics technology for immersive gaming and professional sim racing. Our proprietary Metahaptics technology combines real-time data processing, low-latency audio/haptics generation and tightly integrated hardware control to deliver…

Key Responsibilities

We are looking for an experienced software engineer to work on our Windows-based core software stack.You will maintain and extend existing simulation integrations and implement new ones end-to-end.

Requirements Summary

Required Skills & Experience Professional Rust experience, or 5+ years with compiled languages (C/C++/C#/ Zig etc.) Deep understanding of multithreading, concurrency models and synchronization Strong intuition for low-latency systems and performance…

Technical Tools
cppcsharpreactrustsqliteci-cdconcurrencystreaming-data

SensitHaptics builds the leading haptics technology for immersive gaming and professional sim racing. Our proprietary Metahaptics technology combines real-time data processing, low-latency audio/haptics generation and tightly integrated hardware control to deliver industry-leading immersion.

Our software stack runs close to the system, processes telemetry and simulation data in real time, and drives haptic hardware with extremely low latency. This is not a typical app role. It is systems engineering applied to gaming.

We are looking for an experienced software engineer to work on our Windows-based core software stack.
You will maintain and extend existing simulation integrations and implement new ones end-to-end. You will work primarily in Rust, with occasional React work for UI adjustments (~90% Rust / systems work and ~10% UI).

You will operate with a high degree of independence and ownership.

  • Design, implement and maintain real-time, low-latency software components in Rust
  • Process and analyze live data streams from simulations and games (UDP, shared memory, custom protocols)
  • Implement low-level audio and haptics signal generation
  • Develop and optimize multi-threaded systems with strict latency and stability requirements
  • Maintain and extend existing Windows-only implementations; build new integrations independently
  • Write integration and end-to-end tests for complex, real-time systems
  • Help maintain and improve the CI/CD pipeline
  • Occasionally implement small UI changes in React (Tauri frontend)
  • Collect feedback from the community and incorporate it into feature improvements
  • Rust (core systems, real-time processing)
  • Tauri with React frontend
  • Low-level audio / haptics generation
  • Real-time data ingestion (UDP, shared memory, proprietary protocols)
  • Multithreaded programming
  • Turso / SQLite
  • Mono-repository
  • Windows (primary and currently only supported platform)

Requirements

~1 min read

Requirements

~1 min read
  • Professional Rust experience, or 5+ years with compiled languages (C/C++/C#/ Zig etc.)
  • Deep understanding of multithreading, concurrency models and synchronization
  • Strong intuition for low-latency systems and performance trade-offs
  • Experience with integration and E2E testing in non-trivial systems
  • Comfortable working on Windows-specific software
  • High level of independence, reliability and engineering discipline

Nice to Have

~1 min read
  • Experience with sim racing, racing telemetry or simulation data
  • Windows driver or low-level Windows API experience, especially related to audio
  • Deep understanding of Windows system internals
  • Background in audio engineering, DSP or haptics
  • Experience building performance-critical desktop applications

What We Offer

~1 min read
Work on real systems software, not CRUD or dashboards
Ownership over critical parts of a market-leading haptics platform
Extremely short decision paths and direct collaboration with founders and hardware teams
Hybrid work setup with flexibility
A product used by highly demanding, technically sophisticated users
No hype, no politics, no bullshit – just hard engineering problems

Location & Eligibility

Where is the job
Potsdam, Germany
On-site at the office
Who can apply
DE

Listing Details

Posted
December 2, 2025
First seen
May 6, 2026
Last seen
May 10, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
14%
Scored at
May 6, 2026

Signal breakdown

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sensit(Senior) Software Engineer (Rust / Real-Time Systems) (m/w/d)