Senior Product Designer, Creators
Quick Summary
Design the future of the Creator experience in VRChat Join the VRChat team! We’re building the future of immersive, user-generated worlds, where anyone, anywhere, can connect, play, explore, and express themselves.
We’re building the future of immersive, user-generated worlds, where anyone, anywhere, can connect, play, explore, and express themselves.
We’re looking for a Senior Product Designer to join our Creators team and lead the evolution of how our content, starting with props, is created, managed, and brought to life in VRChat. This is a high-impact role focused on shaping interaction systems and UI across desktop, VR and mobile. This role is focused on shaping how players experience and interact with objects in the world, from companions to campfires and beyond.
While this role is primarily focused on Content and Props, your influence will extend across the broader creator toolkit over time. If you’re energized by designing for makers, translating technical complexity into clear, approachable UX, and enabling a global community of artists and developers, this role is for you.
Lead end-to-end design for core props workflows. Define player-facing interactions for new content types, such as companions, environmental objects, and interactive items.
Define interaction models, affordances, and behavioral systems that make props intuitive and engaging in immersive social contexts.
Explore and establish new UX patterns for spatial and presence-based interaction, including how players discover, use, and share props in-world.
Translate technical concepts into approachable UX through thoughtful flows, clear visual hierarchy, and user-friendly microcopy.
Partner closely with engineers to ensure interactions feel responsive, performant, and grounded in technical reality.
Collaborate with product and design leadership to influence the long-term direction of content interaction systems.
Run lightweight usability testing (concept checks, prototype tests) to validate designs early, identify friction, and iterate quickly.
Use prototyping and in-world testing to validate interaction concepts and refine usability in real contexts.
Location & Eligibility
Listing Details
- Posted
- February 20, 2026
- First seen
- March 26, 2026
- Last seen
- June 2, 2026
Posting Health
- Days active
- 67
- Repost count
- 0
- Trust Level
- 32%
- Scored at
- June 2, 2026
Signal breakdown
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