Game Architect
Quick Summary
-Define architectural standards and frameworks for software development. -Spearhead the development of critical systems that require high reliability.
-Define architectural standards and frameworks for software development. -Spearhead the development of critical systems that require high reliability.
At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition.
From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more!
Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level.
Join us and be part of the play!
The Game Architect will be responsible for realizing the creative vision of Merge Dragons within its technical structure. The Architect will ensure synchronization and consistency across highly complex software systems by providing strategic technical direction to the development teams, mentoring senior engineers, and ensuring that software solutions meet business and technical requirements.
Key Responsibilities:
-Define architectural standards and frameworks for software development.
-Spearhead the development of critical systems that require high reliability.
-Contribute technical roadmaps and strategic planning sessions.
-Evaluate and adopt new technologies to solve business needs.
-Facilitate knowledge sharing and skills development across the engineering team.
-Maintain oversight of project timelines and deliverables to ensure quality. -Provide technical leadership and mentorship to software developers.
-Ensure the technical feasibility and resource allocation for new game features.
-Conducts and leads highly complex projects which requires technical harmonization of multiple systems and other disciplines.
-Contributes to corporate level technical programs and represent the studio's technical views.
Required Education, Skills & Experience
-Bachelor’s degree in Computer Science or related field.
-15+ Years of experience in software development or similar role
-To be an outstanding expert in technical architecture and programming
-Prior experience on system design and backend integration is a must
-Must have strategic understanding of game design and be able to engage in projects encompassing creative and technical art teams
-Must have hands on problem solving approach at debugging to resolve complex technical problems
-Experienced in performance management, talent acquisition, mentoring processes within technology teams
-Experienced in stakeholder management and facilitation
What We Offer
~2 min readLocation & Eligibility
Listing Details
- Posted
- July 6, 2026
- First seen
- July 6, 2026
- Last seen
- July 7, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 60%
- Scored at
- July 6, 2026
Signal breakdown
Please let Zyngacareers know you found this job on Jobera.
3 other jobs at Zyngacareers
View all →Explore open roles at Zyngacareers.
Similar Architect jobs
View all →Browse Similar Jobs
Stay ahead of the market
Get the latest job openings, salary trends, and hiring insights delivered to your inbox every week.
No spam. Unsubscribe at any time.