Software Engineer – Figfile | Figma | $149k-$350k | Remote (US)

Software Engineer – Figfile | Figma | $149k-$350k | Remote (US)

149,000 - 350,000 / year
Remote US
Application ends: July 22, 2024
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Job Description

The FigFile Platform team is responsible for the backend services storing and synchronizing Figma Design and FigJam files. We are perhaps best known for operating the Multiplayer service, which powers the low-latency collaboration in Figma’s editors. We’re also responsible for Figma’s file abstractions, including the File object, images, and videos. And core infrastructure abstractions like content storage (S3, Dynamo), and APIs internal systems used to access Figma file data. 

As a part of our team, you’ll play a pivotal role in providing a seamless experience for both our internal and external developers, ensuring they can interact with Figma files effortlessly. We have many large, challenging projects ahead, and are looking for engineers with strong distributed systems experience, who have operated mission critical ‘online’ systems at substantial scale.

Ideal candidates will have experience working in large-scale cloud deployments and implementing scalable patterns. They’ve implemented and maintained robust & reliable, distributed systems that form the backbone of core product infrastructure. Most importantly, they love building for builders!

This is a full time role that can be held from one of our US hubs or remotely in the United States.

What you’ll do at Figma:

  • Work with amazing engineers, building infra that makes working with FigFiles fast, easy, and secure.
  • Work with engineers across the company to build innovative new features that operate at scale.
  • Design, build, and operate scalable infrastructure.
  • Engage with stakeholders to understand their needs and work with them to figure out what we should be building next to serve our customers.
  • Improve engineering standards, tooling, and processes.
  • Help debug production issues across services and multiple levels of the stack.

We’d love to hear from you if you have:

  • 4+ years of experience building and scaling distributed systems.
  • Proven track record of identifying opportunities for and successfully shipping high-quality products in high growth environments.
  • Excellent technical communication skills and experience working across multiple teams and functions.
  • Experience mentoring other engineers and promoting a collaborative team culture
  • Have excellent problem solving skills. You use a systematic and thorough approach. You think from first principles and have a bias for action. You are driven by impact. You are willing to work on grungy problems if they have a high impact on the business or the health of the infrastructure.
  • Care deeply about the quality of the software / systems you build. You have an artisan mentality and are always looking to improve your craft. At the same time you are able to strike the right balance between idealism and pragmatism.

While it’s not required, it’s an added plus if you also have:

  • Experience with some of the following areas:
    • Working in a multi-language environment. We own services written in Rust, Ruby, TypeScript, and Go.
    • Cloud infrastructure
    • Building and maintaining APIs
  • Finally, Figma is a close-knit company with a strong culture that promotes inclusivity and collaboration, taking ambitious goals and having fun doing so. You deeply value these traits and see yourself actively contributing to it. 

Learn more about our space


At Figma, one of our values is Grow as you go. We believe in hiring smart, curious people who are excited to learn and develop their skills. If you’re excited about this role but your past experience doesn’t align perfectly with the points outlined in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles.