Quick Summary
Wanted: Colonist UI Designer Working Hours: We work asynchronously and value outcomes over hours Location: Fully Remote Compensation: Competitive salary paid in USD Negotiable range based on experience and location About Colonist We're building the biggest digital board game platform on the…
Create high-quality UI designs that set a new standard for creativity and usability Create animations and motion that make interactions feel alive and intentional Collaborate with developers and QA to ensure designs ship as intended Identify and…
AI first-mindset. We see AI fluency as a real multiplier Strong portfolio showing game UI, interaction design, or animation work (link yours when applying) Proficiency in Figma or equivalent tools Solid grasp of animation principles and motion…
What We Offer
~1 min readWe're building the biggest digital board game platform on the internet. Last year, our players spent 3,037 years playing 60 million games on our Settlers of Catan alternative. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love.
About the Role
~1 min readYou'll own the visual quality of Colonist's UI. That means translating game mechanics into beautiful, intuitive interfaces, and making every button, animation, and screen feel like it belongs in a world players want to stay in. You'll work closely with developers and product to ship work that reaches millions of players.
This isn't a support role. We want someone who pushes quality forward independently and treats the product like their own.
Responsibilities
~1 min read- →
Create high-quality UI designs that set a new standard for creativity and usability
- →
Create animations and motion that make interactions feel alive and intentional
- →
Collaborate with developers and QA to ensure designs ship as intended
- →
Identify and solve visual problems without waiting to be asked
Requirements
~1 min readAI first-mindset. We see AI fluency as a real multiplier
Strong portfolio showing game UI, interaction design, or animation work (link yours when applying)
Proficiency in Figma or equivalent tools
Solid grasp of animation principles and motion design
Understanding of game mechanics and how UI serves gameplay
Clear, structured written communication; this is a remote, async team
Nice to Have
~1 min readBasic scripting for prototyping (JavaScript, C#, or AI-assisted tooling)
Game sound design experience
We strongly adhere to these values in our team - if these resonate, then you’ll love working here!
We're self-driven players who deliver without needing supervision. When we commit to something, we make it happen.
We take full responsibility and go beyond our roles to improve Colonist. Each of us acts like we own the company, because through our stock options, we do.
In our remote environment, written communication is key. We're direct, structured, and always keep our team in the loop.
We move fast and focus on impact. Instead of getting stuck on perfect solutions, we find practical ways forward and get things done.
We're curious problem solvers who love a challenge. We constantly seek new ideas, embrace feedback, and aren't afraid to change our minds when we're wrong.
Your work ships to 3,6M+ yearly active players
Async culture; deep work, no performative meetings
Unlimited vacation, yearly team offsite, full work equipment
Budget to experiment with any AI tool you want
Stock options: you'll own a piece of what you're building
Access to all company metrics and internal discussions
Location & Eligibility
Listing Details
- Posted
- March 7, 2025
- First seen
- May 6, 2026
- Last seen
- May 8, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 23%
- Scored at
- May 6, 2026
Signal breakdown
Please let colonist know you found this job on Jobera.
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