colonist
colonist14mo ago
New

UI Designer

FinlandFinlandRemotefull-timemid
DesignUi Designer
0 views0 saves0 applied

Quick Summary

Overview

Wanted: Colonist UI Designer Working Hours: We work asynchronously and value outcomes over hours Location: Fully Remote Compensation: Competitive salary paid in USD Negotiable range based on experience and location About Colonist We're building the biggest digital board game platform on the…

Key Responsibilities

Create high-quality UI designs that set a new standard for creativity and usability Create animations and motion that make interactions feel alive and intentional Collaborate with developers and QA to ensure designs ship as intended Identify and…

Requirements Summary

AI first-mindset. We see AI fluency as a real multiplier Strong portfolio showing game UI, interaction design, or animation work (link yours when applying) Proficiency in Figma or equivalent tools Solid grasp of animation principles and motion…

Technical Tools
csharpfigmajavascript

What We Offer

~1 min read
Competitive salary paid in USD
Negotiable range based on experience and location

We're building the biggest digital board game platform on the internet. Last year, our players spent 3,037 years playing 60 million games on our Settlers of Catan alternative. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love.

About the Role

~1 min read

You'll own the visual quality of Colonist's UI. That means translating game mechanics into beautiful, intuitive interfaces, and making every button, animation, and screen feel like it belongs in a world players want to stay in. You'll work closely with developers and product to ship work that reaches millions of players.

This isn't a support role. We want someone who pushes quality forward independently and treats the product like their own.

Responsibilities

~1 min read
  • Create high-quality UI designs that set a new standard for creativity and usability

  • Create animations and motion that make interactions feel alive and intentional

  • Collaborate with developers and QA to ensure designs ship as intended

  • Identify and solve visual problems without waiting to be asked

Requirements

~1 min read
  • AI first-mindset. We see AI fluency as a real multiplier

  • Strong portfolio showing game UI, interaction design, or animation work (link yours when applying)

  • Proficiency in Figma or equivalent tools

  • Solid grasp of animation principles and motion design

  • Understanding of game mechanics and how UI serves gameplay

  • Clear, structured written communication; this is a remote, async team

Nice to Have

~1 min read
  • Basic scripting for prototyping (JavaScript, C#, or AI-assisted tooling)

  • Game sound design experience

We strongly adhere to these values in our team - if these resonate, then you’ll love working here!

We're self-driven players who deliver without needing supervision. When we commit to something, we make it happen.

We take full responsibility and go beyond our roles to improve Colonist. Each of us acts like we own the company, because through our stock options, we do.

In our remote environment, written communication is key. We're direct, structured, and always keep our team in the loop.

We move fast and focus on impact. Instead of getting stuck on perfect solutions, we find practical ways forward and get things done.

We're curious problem solvers who love a challenge. We constantly seek new ideas, embrace feedback, and aren't afraid to change our minds when we're wrong.

  • Your work ships to 3,6M+ yearly active players

  • Async culture; deep work, no performative meetings

  • Unlimited vacation, yearly team offsite, full work equipment

  • Budget to experiment with any AI tool you want

  • Stock options: you'll own a piece of what you're building

  • Access to all company metrics and internal discussions

Location & Eligibility

Where is the job
Finland
Remote within one country
Who can apply
FI

Listing Details

Posted
March 7, 2025
First seen
May 6, 2026
Last seen
May 8, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
23%
Scored at
May 6, 2026

Signal breakdown

freshnesssource trustcontent trustemployer trust
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colonistUI Designer