colonist
colonist22d ago
New

QA Engineer

RussiaRussiaRemotefull-timemid
EngineeringQa Engineer
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Quick Summary

Overview

Wanted: Colonist QA Engineer Working Hours: We work asynchronously and value outcomes over hours Location: Fully Remote Compensation: $1,500 – $3,000 USD/month (based on experience and location) About Colonist We're building the biggest digital board game platform on the internet.

Technical Tools
cypressdiscordplaywrightselenium

What We Offer

~1 min read

We're building the biggest digital board game platform on the internet. Last year, our players spent 3,037 years playing 60 million games on our Settlers of Catan alternative. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love.

About the Role

~1 min read

You'll own product quality for a game played by millions, and you'll do it by shipping fixes, not just filing tickets. Most QA roles stop at "I found the problem." This one doesn't. Your job is to make sure the product experience feels right across web, mobile, and Discord, catching what's broken, what's confusing, and what shouldn't have shipped the way it did.

  • Fix quality issues directly in the codebase

  • Drive fixes for larger issues end-to-end

  • Run weekly QA sessions on dev and staging builds on a fixed release cycle, with post-release production checks

  • Test PRs in a fast pace - happy path, edge cases, cross-platform - and approve or request changes with clear reasoning

  • Monitor Discord bug channels, validate player reports, and convert confirmed issues into structured tickets

  • Catch things that aren't bugs but are wrong: bad UX, illogical behavior, things that shouldn't have shipped the way they did

  • Ensure every significant change is tested across web, mobile, and Discord

  • Find gaps in the QA process proactively - propose fixes, introduce tools, document and roll out improvements without waiting to be asked

  • Experienced with full-cycle QA: test planning, execution, reporting, and follow-through

  • Sharp on detail and strong on judgment, you know when something is a bug and when it's a product problem

  • Comfortable in the codebase, enough to open a PR for smaller fixes yourself without blocking on engineering

  • Comfortable across platforms: web, mobile, Discord, and tools like GitHub, Linear, and BrowserStack

  • A clear async communicator: your bug reports are structured, your feedback is direct, and nothing gets lost

  • AI-fluent: you actively use AI tools to work faster and smarter

  • Self-directed: you find problems, figure out solutions, and ship without hand-holding

  • Responsive: you treat broken production like a fire

Nice to Have

~1 min read
  • You've done QA on multiplayer or real-time games

  • You have automation skills (Selenium, Playwright, Cypress) or want to grow into automation

  • You play Colonist or board games in general

We strongly adhere to these values in our team; if these resonate, then you'll love working here!

Responsibilities

~1 min read
  • Your work ships to 3,6M+ yearly active players

  • Async culture; deep work, no performative meetings

  • Unlimited vacation, yearly team offsite, full work equipment

  • Budget to experiment with any AI tool you want

  • Stock options: you'll own a piece of what you're building

  • Access to all company metrics and internal discussions

Location & Eligibility

Where is the job
Russia
Remote within one country
Who can apply
RU

Listing Details

Posted
April 16, 2026
First seen
May 6, 2026
Last seen
May 8, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
27%
Scored at
May 6, 2026

Signal breakdown

freshnesssource trustcontent trustemployer trust
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colonistQA Engineer