GPU Software Engineering Intern
Quick Summary
keeping our team members energized and enjoying their work is a must. We are looking for a GPU Software Engineering student who is eager to learn new things and new ways of working.
You should be pursuing your second, third or fourth year of study in progress (able to maintain student status for at least 1 year). No professional experience is required.
Do you want to join a team that creates technologies pushing the boundaries of innovation in GPU compiler? Is how you work as important to you as what you do? We keep looking for better and more convenient ways of working, so that our work has the biggest impact. This is a marathon, not a sprint: keeping our team members energized and enjoying their work is a must.
We are looking for a GPU Software Engineering student who is eager to learn new things and new ways of working. You will work on the newest Intel graphics technologies, developing shader compiler for 3D graphics and ray tracing.
Responsibilities
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Location & Eligibility
Listing Details
- Posted
- October 14, 2026
- First seen
- October 14, 2026
- Last seen
- October 14, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 56%
- Scored at
- October 14, 2026
Signal breakdown
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