Technical UI Designer
DesignUi Designer
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Quick Summary
Requirements Summary
Senior Tech UI artists don't just build UI; they build tools and workflows for the other UI artists to use. Shader and Material Knowledge: Tech UI artists frequently write UI shaders (e.g.,
Technical Tools
DesignUi Designer
What We Offer
~2 min read✓Work with the team to structure, plan, estimate, and implement features that align with the game's goals, accessibility, and technical standards.
✓Work with engineers, scripters, UX designers, and UI artists to implement UI features such as 2D and 3D layouts, menu logical flows, animations, AR, HUDs, and more.
✓Use text-based languages such as Python, JavaScript, or C++ or visual scripting languages (such as Unreal Blueprints or Unity visual scripting) to implement UI logic.
✓Improve implementation based on feedback, design requirements, art, and creative direction.
✓Ensuring interfaces scale correctly across different platforms screen resolutions and perform without frame drops.
✓Tool Authoring: Senior Tech UI artists don't just build UI; they build tools and workflows for the other UI artists to use.
✓Shader and Material Knowledge: Tech UI artists frequently write UI shaders (e.g., for cool health bar glows, holographic HUDs, or screen transitions).
✓Report to technical directors and project managers.
✓Have a good eye for detail and typography.
✓Have a collaborative and inclusive attitude.
✓Have a problem solving mentality to debug systems.
✓22 days holiday +3 Festive Studio Closure + Bank Holidays
✓Company Pension Scheme
✓Flexible Working Hours
✓Private Medical Insurance Scheme - BUPA
✓Anti-crunch ethos - a professional, fun and supportive working environment!
✓Free Parking
✓Company Socials, Monthly Lunches + Annual d3t Events
✓Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc.
Requirements
~1 min read- Previous professional game development experience working with game engines.
- Implemented UI screens, widgets, logic, and data flows in collaboration with other game disciplines.
- Experience in rapid prototyping to test the feasibility of concepts, taking an idea from start to finish with full ownership.
- Experience polishing features to AAA quality and maintaining them throughout the production cycle, promoting best practices.
- Experience with other UI systems such as Unity UI, Unreal UI, ImGui, WPF, or Qt would be a bonus.
- Other engine experience such as Frostbite and Unity
Location & Eligibility
Where is the job
Gateshead, United Kingdom
On-site at the office
Listing Details
- Posted
- September 15, 2026
- First seen
- September 29, 2026
- Last seen
- September 29, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 23%
- Scored at
- September 29, 2026
Signal breakdown
freshnesssource trustcontent trustemployer trust
External application
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