Nex
Nex13h ago
New

Technical Artist

DesignTechnical Artist
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Quick Summary

Key Responsibilities

Translate 2D design layouts into Unity UI with relentless accuracy, ensuring exact spacing, scale, typography, and responsiveness across varying resolutions. UI Motion & Animation Design: Design,

Technical Tools
DesignTechnical Artist

Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.

Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore Have Fun and Is Motion Gaming Back?, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.

To protect yourself from recruitment scams, please note that Nex communicates through official company emails ending in @nex.inc. If you receive a suspicious email or message, please do not respond and report it immediately to us.

We’re looking for a highly meticulous UI Technical Artist who bridges the gap between UI/UX design and Unity implementation, with an uncompromising commitment to visual precision.

In this role, you’ll bring user interfaces to life through flawless technical setup, UI motion design, and polished micro-interactions.

We need a candidate who truly aims for pixel-perfect fidelity. Someone who cares deeply about aligning margins, font rendering, anchoring, and visual feedback down to the exact pixel, while maintaining a strong animation sense and high visual polish.

Responsibilities

~1 min read
  • Pixel-Perfect UI Implementation in Unity: Translate 2D design layouts into Unity UI with relentless accuracy, ensuring exact spacing, scale, typography, and responsiveness across varying resolutions.
  • UI Motion & Animation Design: Design, animate, and fine-tune UI transitions, dynamic menus, and micro-interactions using Unity Timeline, Animator, Spine 2D, or tweening packages, with a sharp eye for weight, timing, and easing.
  • Visual Feedback: Elevate the player experience by crafting crisp visual feedback using lightweight shaders (Shader Graph), UI particle systems, and subtle motion effects that feel satisfying and responsive.
  • Precision Asset Management & Optimization: Set up dynamic anchoring, Sprite Atlases, text rendering (TextMeshPro), and UI prefabs to maintain visual perfection without compromising game performance or draw call limits.
  • Design & Engineering Alignment: Serve as the visual quality gatekeeper by collaborating closely with UI/UX designers to honor their visual vision and working with engineers to tie UI elements into game logic seamlessly.
  • Maintain High UI Standards: Establish robust, scalable UI structures, prefabs, and workflow guidelines that ensure consistency and visual rigor across our entire game portfolio.
  • Uncompromising Eye for Precision: A relentless commitment to pixel perfection, sharp detail, and visual accuracy when translating static or prototype designs into live, in-engine UI.
  • Solid Unity UI Implementation Skills: Proven hands-on experience building, structuring, and optimizing UI Canvas setups in Unity.
  • Strong Animation & Motion Sense: Deep understanding of timing, curve dynamics, and movement principles tailored specifically to menu transitions, UI states, and player feedback.
  • Technical UI Asset Knowledge: Expertise in preparing UI assets, slice/9-grid setups, Sprite Atlases, TextMeshPro configurations, and clean prefab architecture.
  • UI FX Capabilities: Practical experience creating UI feedback effects using particle systems, shaders (Shader Graph), or vector-based UI techniques.

Nice to Have

~1 min read
  • Basic scripting knowledge in C# to trigger UI animations or prototype layout behavior independently.

What We Offer

~1 min read
Competitive compensation package.
Flexible working hours and vacation policy.
Product-driven culture that treasures talents and individual growth.
Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field

Location & Eligibility

Where is the job
Hong Kong
On-site within the country
Who can apply
HK

Listing Details

Posted
July 28, 2026
First seen
July 28, 2026
Last seen
July 28, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
67%
Scored at
July 28, 2026

Signal breakdown

freshnesssource trustcontent trustemployer trust
Nex
Nex
greenhouse

Nex is a motion-based entertainment company that transforms activity into play through fun and social experiences, using AI and computer vision to power games on devices people already have.

Employees
125
Founded
2017
Domain
nex.inc
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NexTechnical Artist