ゲームプレイプログラマー・Gameplay Programmer/Team ASOBI

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OtherGameplay ProgrammerGameplay Programmer/Team Asobi
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Overview

Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today,

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OtherGameplay ProgrammerGameplay Programmer/Team Asobi

 

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

 

 

About Team ASOBI
Team ASOBI
は、東京に拠点を置くPlayStationのファーストパーティスタジオで、PS5向けの大ヒット作『ASTRO BOT』を手掛けたチームです。遊び心にあふれたスタジオで、情熱を持った優れた才能たちが、協力しながら素晴らしい作品を生み出しています。今後も世界中から新たな才能を迎え入れ、さらなる成長を目指しています。Team ASOBIの使命は、すべてのプレイヤーが楽しめる、高品質で革新的なゲーム体験をPlayStationで提供することです。
▪️より詳しい情報はPlayStation Blogをご覧ください! 
https://blog.ja.playstation.com/2024/09/05/20240905-astrobot/ 

Responsibilities

~1 min read
  • 物理エンジンや関連する技術を中心に、高度で楽しいゲームプレイの作成
  • 素早く効率的にイテレーションを行うことによるプロトタイプの継続的な改善
  • ゲームデザインのセンスやクリエティビティ、ユーモアを発揮したインタラクションの設計と実装
  • システムプログラマーやゲームデザイナー、アーティストと協力し、本番レベルの高い品質へのプロトタイプの磨き上げ
  • 社内のゲームエンジンやシステム、ツールの学習
  • 自身のタスクを適切に管理し、期日通りに高品質なゲームプレイを提供

Requirements

~1 min read
  • ゲーム制作経験(5年以上)
  • 物理エンジンや関連する技術・アルゴリズムに対する深い知識
  • C++を使用した開発経験
  • ゲームプレイプロトタイピングの経験
  • 前向きな姿勢と優れたコミュニケーションスキルを備えたチームプレイ
  • 自律的にタスクや課題を管理し、様々なことにモチベーション高く積極的に取り組む姿勢
  • 流暢な日本語力、英語の学習意欲のある方を歓迎(英会話レッスンを受講可能)

Responsibilities

~1 min read
  • Create advanced and fun gameplay mechanics around physics engine and related techniques
  • Create prototypes quickly and iterate fast to continuously improve them.
  • Bring your own game design sense, creativity and humor to these interactions.
  • Collaborate with system programmers, game designers, and artists to bring prototypes up to the production level
  • Learn in-house gameplay engine, systems, and tools.
  • Manage your own tasks and deliver quality gameplay on time. 

Requirements

~1 min read
  • 5+ years of production experience in games.
  • In-depth knowledge of physics engines and related algorithms.
  • C++ experience.
  • Experience in gameplay prototyping.
  • Team player with positive attitude and great communication skills.
  • Task driven, highly motivated and proactive.

    Language proficiency
  • Fluent level of Japanese Language proficiency
  • English language proficiency is not required though interest for learning should exist (lessons will be provided and paid for).

 

 

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

 

 

Listing Details

First seen
March 26, 2026
Last seen
April 20, 2026

Posting Health

Days active
25
Repost count
0
Trust Level
31%
Scored at
April 20, 2026

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ゲームプレイプログラマー・Gameplay Programmer/Team ASOBI