Sr Software Engineer II (Remote- US)
Quick Summary
10+ years of software development experience building and maintaining production quality audio software Have driven complex,
Splice is a creative platform for people who make music. Serious producers choose Splice Sounds to bring their ideas to life. A subscription to Splice inspires and accelerates creative success for digital music creators with an industry-leading catalog of sounds and samples and an expanding AI stack. With a rent-to-own marketplace of DAWs and plugins, the Splice experience seamlessly integrates into any music production workflow, regardless of DAW (Digital Audio Workstation). Via Splice, an unparalleled team of sound designers and sample creators are fueling the success of a growing global community of chart-topping producers, students, and DIY creators.
At Splice, DISCO is a rallying cry for collaboration, accountability, and unity within our organization; Direct, Inclusive, Splice Together, Creator Centric, and Optimistic. Our shared success depends on our ability to support one another, work well together, and communicate directly. By embracing flexibility and a unified approach, we can navigate anything that’s thrown at us.
Splice embraces a culture of remote work. You’ll see your colleagues showing up from across the US and the UK. In order to keep us working well as a team, we have regular communication, including Town Halls, departmental all-hands and get-togethers.
When you join Splice, you join a network of colleagues, peers, and collaborators. Are you ready?
Responsibilities
~1 min read- →Lead the design and implementation of the audio engine that powers Splice’s DAW plugins
- →Work closely with the Product Management and Product Design members to help shape the user experience
- →Represent the team in technical and business related discussions
- →Propose new solutions that improve the maintenance, efficiency, or feature depth, get buy-in across the organization, and realize those proposals
- →Reach beyond your comfort zone to make changes in UI and back-end code
- →Rapidly iterate and experiment with new concepts for creative workflows
- →Participate in code reviews to shape our code—and the way we think and talk about our work
- →Serve as the go-to expert in an area of the codebase, and proactively share that knowledge across the broader engineering organization
- →Facilitate alignment across teams on goals and technical tradeoffs; author RFCs to propose new feature implementations or improvements to existing ones
- →Oversee multiple concurrent projects that deliver measurable results tied to organizational goals, working cross-functionally to align stakeholders
- →Mentor other engineers, regularly provide constructive feedback, and help raise the bar in code reviews for how we build and approach our work
Requirements
~1 min read- 10+ years of software development experience building and maintaining production quality audio software
- Have driven complex, ambiguous technical initiatives from problem definition through delivery
- Expert audio engineer, knowing intimate details of signal processing, real-time systems development, multithreading, and AI/model solutions
- Expert at software performance optimization
- You’ve built software with JUCE or other plugin frameworks.
- You've written production-quality code in C++ and TypeScript. Expert C++ developer.
- Strong architectural skills
- Excellent written and verbal communication
- Strong agentic coding skills, including harness engineering
- You have a bias towards action and experimentation
- You are driven by quality
- You can translate ambiguous, on-the-ground insights into a concrete plan and rally others around it
- You are not afraid to ask questions
- You are comfortable, or even prefer working across technical stacks
- You get excited about data and using it to make technical decisions
- You communicate clearly and effectively with technical and non-technical audiences
- You are comfortable both deploying and maintaining code in an agile environment
- You thrive on delivering quality work under tight deadlines
Nice to Have
~1 min read- Technical experience with the following:
- Angular UI Framework, Rust, Go
- WebAssembly and Emscripten
- iOS or Android development using the native tool chains
- Web Audio
- Musical background as an instrumentalist or vocalist
- Music creation software experience
- Implemented AI models for inference in a creative field (audio, image, video)
- Trained AI models for use in a creative field (audio, image, video)
What We Offer
~1 min readLocation & Eligibility
Listing Details
- Posted
- July 30, 2026
- First seen
- July 30, 2026
- Last seen
- August 4, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 80%
- Scored at
- July 30, 2026
Signal breakdown

We're creating a new way to make music. We’re building a creative ecosystem for music producers.
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