Quick Summary
Overview
I. KEY JOB DUTIES 1. Art Production as a Senior Game Artist (80%) Create/participate in concept art, key UI screens, main characters, and high-level assets.
Technical Tools
DesignGame Artist
I. KEY JOB DUTIES
1. Art Production as a Senior Game Artist (80%)
- Create/participate in concept art, key UI screens, main characters, and high-level assets.
- Ensure visual quality and consistency across the product.
- Keep up with art trends, propose creative improvements and contribute innovative ideas to enhance product development.
- Organize, arrange, and manage the image library for the team.
- Optimize images, sizes, and dimensions to enhance visual quality and performance.
- Support the exporting of images/animations for the Unity engine.
- Stay abreast of industry trends, themes, and new artistic styles.
- Review, overpaint, and refine AI-generated assets to ensure they meet the project's quality standards and technical requirements.
2. Other duties (20%)
- Define overall art direction (style, color, tone & mood).
- Provide visual direction for the product to meet market demands.
- Provide feedback and mentor the junior artist team (2D/3D/Animator).
- Collaborate with Game Designers/Producers to balance art & gameplay.
- Can apply animation & VFX (Spine/After Effect) at intermediate level
- Directly mentor a small team of 1-2 Junior Artists, guiding them on how to effectively utilize AI tools for artwork generation.
- Establish guidelines and best practices for AI tool usage within the team to maintain visual consistency and optimize production efficiency.
II. EDUCATIONAL REQUIREMENT / SKILLS / ATTRIBUTES
KNOWLEDGE:
- Have domain knowledge in the game development process.
- Strong technical foundation in visual design and user experience (UX).
- In-depth understanding of design principles, visuals, color theory, and user psychology.
- Knowledge of design language: materials, color, space, lighting, depth, movement, etc.
- Solid understanding of concept art and environment design.
SKILL:
- Strong art technical skills
- AI adoption mindset: able to apply generative AI tools and maintain a positive, forward-thinking perspective on AI integration in the creative process
- Demonstrate strong leadership & management skill
- Intermediate English skills
- At least 5 years of experience as a Game Artist.
ABILITIES
- Strong Emotional Intelligence is significant
- Keen artistic eye and attention to detail.
- Pioneering spirit with creative and unique thinking.
- Ability to receive constructive criticism and implement amendments based on feedback.
- Experience working under pressure and consistently meeting deadlines.
- Excellent communication and teamwork to effectively collaborate with team members.
- Willingness to share ideas and knowledge.
- Growth mindset: Can-do attitude, eagerness to learn, and persistence in the face of setbacks.
- Ability to adapt to various art genres, themes, and styles.
- Strong organizational, analytical, and problem-solving skills.
PLUS POINT (NICE TO HAVE)
- A strong interest in midcore games art is a plus.
- A love of playing mobile games and sensitivity to the user experience is a plus.
- Certification in UX Design is advantageous.
- Understanding of various game genres and trends is a plus.
III. WHY YOU’LL LOVE WORKING HERE
- Professional, creative working environment and talented teams, equal-opportunities & agile culture
- Great facility to work. You will have a MacBook and extra high definition screens
- Electrical standing desk for most comfortable seat
- Annual leave 12 days / sick leave 2 days / remote work 12 days / anniversary leave 1 day
- Paternity Leave policy offers more than 10 days of Paid leave, not including days-off.
- Remaining Annual leave will be transferred to the next working year
- Premium health insurance package for you and your relatives
- Annual health check-up at premium clinic
- Interesting workout activities: gym/fitness, yoga, kick-boxing, football after work
- Annual bonus and project bonus
- Reward program for engaged activities and volunteering
- Annual company trip & quarter team bonding activities
- Happy hours and awesome parties
- Development opportunity: sponsorship for training courses
- With regular discussions, you will have a lot of opportunities to learn from experts in their fields
- International opportunity to expose and grow
- At least one abroad travels every year. We often send our elites to international conferences like GDC, WWDC, Google I/O... to update the latest technology
- Additional allowance & gifts for birthdays, giving-birth, weddings, illness, Mid-Autumn Festival, Lunar New Year, 1/1, 1/5, 1/6…
- Pantry booster with food & beverages, game station & entertainment: PS4,...
IV. FURTHER INFORMATION
- Working hour: from Monday to Friday (8:30 -18:00)
- Address: Olympus Building, 40A Lam Son, Tan Son Hoa Ward, Ho Chi Minh City (formerly Ward 2, Tan Binh District)
Location & Eligibility
Where is the job
Ho Chi Minh City, Vietnam
On-site at the office
Listing Details
- Posted
- July 6, 2026
- First seen
- July 6, 2026
- Last seen
- July 7, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 52%
- Scored at
- July 6, 2026
Signal breakdown
freshnesssource trustcontent trustemployer trust
External application · ~5 min on athenastudio's site
Please let athenastudio know you found this job on Jobera.
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