Senior 2D Game Artist (Characters & Animation) - Taiwan/ Hong Kong
Quick Summary
Exceptional grasp of color theory, lighting, and Chibi/anime proportions. Your portfolio must demonstrate strong character appeal and commercial viability.
Responsibilities
~1 min read1. Character Concept & "Hero-fication"
Transform the abstract concepts of Chinese characters into highly collectible, anime-style 2D heroes.
Visually communicate a character's combat role through their design. For example, a single-stroke character like "一" should look like a swift, lightweight assassin, while a dense, multi-stroke character like "龍" (Dragon) should possess the visual weight of a heavy tank.
Deliver complete character portraits, sprite sheets, and visual upgrade designs.
2. Animation & VFX Direction
Design and conceptualize 2D (or 2.5D) combat visual effects, such as elemental bursts, radical synergy combos, and screen-clearing ultimate attacks.
Outline character animations and stage-clearance victory sequences.
Collaborate deeply with the Lead Engineer to provide precise animation specifications, fine-tuning the visual impact of "hit-stops" and screen shakes to make combat feel incredibly satisfying.
Note: You only need to describe the desired effects and provide the base visual assets; the heavy lifting of the animation coding and technical implementation will be handled by our AI-driven engineering pipeline.
3. Game Assets & Environments
Draft, design, and finalize all overarching in-game environmental assets. This includes creating immersive background images, exploration maps, and the restored cityscapes for the player's hub.
Requirements
~1 min read- 3-5+ years of experience in 2D game art, concept art, or character design, having shipped at least one mid-to-heavycore mobile game (RPG, Gacha, Anime-style, etc.).
- Top-Tier Anime/ACG Aesthetic: Exceptional grasp of color theory, lighting, and Chibi/anime proportions. Your portfolio must demonstrate strong character appeal and commercial viability.
- Animation Fluency: Highly proficient in Spine 2D or frame-by-frame animation principles.
Nice to Have
~1 min read- AIGC Proficiency: Experience using AI generation tools (Stable Diffusion, Midjourney) as an optional workflow accelerator for concepting or rapid iteration.
- Deep understanding of Chinese typography, calligraphy structures, or Eastern fantasy aesthetics.
- Experience in independent game development, thriving in small, highly agile teams.
- A Visual Storyteller: You don't just draw pretty static images; you understand animation principles and exactly how art serves the gameplay loop.
- A Collaborative Creator: You can accurately interpret world-building briefs and are comfortable having rational, technically grounded discussions with the Lead Engineer regarding rendering performance and asset hand-offs.
- A Passionate Gamer: You understand exactly how a perfectly timed critical hit effect triggers player dopamine, and you are willing to tweak a single animation frame by 0.1 seconds to get it right.
Location & Eligibility
Listing Details
- Posted
- May 29, 2026
- First seen
- May 29, 2026
- Last seen
- May 29, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 67%
- Scored at
- May 29, 2026
Signal breakdown

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