Tech Artist - 2d Project Unity Developer
Quick Summary
Build and maintain art pipelines and tools that move assets efficiently from DCC applications (Photoshop, ToonBoom.
Pine Creek Games is looking for a Tech Artist or Art Programmer. We require experience working in at least one other game company, preferably a small indie studio like ours.
You will become a part of a small team of around 9 members, where you will help with shader implementation and anticipating issues with performance. As well as particles, lighting, colour grading, shadows, and additional post-processing.
We are a fully remote company with no office, so you can work from where you want, within the required time zone, so we can still meet for daily syncs. We offer a friendly work environment and strive to make it a safe and inclusive workplace.
What We Offer
~1 min readResponsibilities
~1 min read- →Build and maintain art pipelines and tools that move assets efficiently from DCC applications (Photoshop, ToonBoom.) into engine (Unity)
- →Develop and debug shaders and materials in collaboration with artists and engineers
- →Create particle and visual effects
- →Set up and troubleshoot character rigs, skinning, and animation pipelines
- →Establish and enforce technical art standards, naming conventions, LODs, texture budgets, poly counts
- →Profile and optimize art assets for performance (draw calls, memory, shader complexity)
- →Collaborate closely with engineers on engine-side rendering features and with artists on workflow pain points
- →Document pipelines and tools
Requirements
~1 min read- Unity development
- C# and HLSL (high level shading language) and Shader graph
- ToonBoom or other 2d animation software
- Switch and Mobile port optimization
- Contract type: Freelance/Consultant
- Contract duration: 4-5 month contract
- Deadline: Rolling applications until we find a candidate.
- Consultancy start: As soon as possible
We will keep the job posting active until we find a suitable candidate and we will only be accepting applications in the CEST Time zone + 1 or- 2 hours. Application only accepted through Breezy. Please don't contact us on LinkedIn or other platforms as we use Breezy for application sorting.
Location & Eligibility
Listing Details
- First seen
- September 8, 2026
- Last seen
- September 8, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 53%
- Scored at
- September 8, 2026
Signal breakdown
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