Quick Summary
ZBrush, Maya/Blender, Substance Painter, Marmoset Toolbag,
We’re looking for an experienced 3D Character Artist who is passionate about creating high-quality, realistic characters and creatures. You have a strong understanding of anatomy (including animals) and are confident working across the full production pipeline — from high-poly sculpting to fully optimized, game-ready assets.
- Full-cycle development of high-quality 3D characters and animals — from sculpting to final optimization and engine integration
- Preparing models for animation
- Optimizing models according to real-time project requirements
- Integration and setup of characters in Unreal Engine
- Collaboration with animators and technical teams
from high-poly sculpting to low-poly,
retopology,
UV mapping,
PBR texturing
Nice to Have
~1 min read- Experience with Unity
- Experience as a versatile 3D artist — creating environments, props, vehicles, and hard-surface assets in addition to characters
- Basic understanding of blendshapes (morph targets) and facial animation
- Experience with Marvelous Designer (clothing)
Location & Eligibility
Listing Details
- Posted
- April 29, 2026
- First seen
- April 29, 2026
- Last seen
- May 5, 2026
Posting Health
- Days active
- 5
- Repost count
- 0
- Trust Level
- 53%
- Scored at
- May 5, 2026
Signal breakdown

Xsolla is a global video game commerce company that provides developers and publishers with tools and services for funding, marketing, launching, and monetizing games across multiple platforms.
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