Backend Architect
Quick Summary
Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company,
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.
Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®️ 2K, renowned BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️ and XCOM®️ brands; popular WWE®️ 2K and WWE®️ SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR®️ 2K
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
Responsibilities
~1 min read- →Define and own the technical architecture for backend systems.
- →Lead the design of distributed backend platforms and microservices, setting standards for reliability, scalability, security, and performance.
- →Mentor and elevate engineers, raising the technical bar across the team and fostering a culture of engineering excellence.
- →Identify and mitigate systemic technical risk before it impacts delivery, proactively surfacing trade-offs.
- 10+ years of experience designing and building backend systems, with a proven track record of architecting large-scale, distributed systems in production using Go (Golang), Java, or comparable languages.
- Expertise in distributed systems and API design: microservice architecture, event-driven systems, data consistency models, and failure/resilience patterns at scale.
- Architectural-level experience with public cloud platforms (AWS or GCP), including cost modeling and infrastructure strategy for large-scale systems.
- Strong proficiency with relational databases.
- Excellent communicator, able to align a team of engineers around technical direction and explain that direction clearly to non-technical stakeholders.
- Comfortable being the technical decision-maker. You can hold a strong opinion, defend it with evidence, and change it when the evidence shifts.
Nice to Have
~1 min read- Passion for gaming and experience architecting backend platforms that power player experiences at scale.
- Experience architecting online service platforms or backend systems for AAA games.
What We Offer
~2 min readLocation & Eligibility
Listing Details
- Posted
- September 22, 2026
- First seen
- September 22, 2026
- Last seen
- September 23, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 60%
- Scored at
- September 22, 2026
Signal breakdown
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