4mo ago
New

Senior Level Designer

USUS·Raleighsenior
DesignLevel Designer
1 views0 saves0 applied

Quick Summary

Key Responsibilities

Design and develop greybox levels and test maps to support gameplay exploration, pacing, and player experience. Integrate environment art assets into gameplay spaces, ensuring strong composition,

Requirements Summary

5–8 years of experience in level design and/or environment art roles, preferably with hybrid experience; bonus if you’ve supported or contributed to a live service game.

Technical Tools
DesignLevel Designer

About the Role

~1 min read
  • Design and develop greybox levels and test maps to support gameplay exploration, pacing, and player experience.
  • Integrate environment art assets into gameplay spaces, ensuring strong composition, readability, and support for visual storytelling.
  • Collaborate closely with combat, systems, and engineering teams to help implement gameplay scenarios while maintaining performance targets and player flow.
  • Partner cross-functionally to support the implementation of shared environment assets and contribute to consistent world-building across environments.
  • Contribute to worldbuilding, space planning, and the development of modular design approaches.
  • Perform other duties as assigned.

Requirements

~2 min read
  • 5–8 years of experience in level design and/or environment art roles, preferably with hybrid experience; bonus if you’ve supported or contributed to a live service game.
  • Strong worldbuilding instincts with a solid understanding of gameplay space design, player flow, and environmental storytelling.
  • Proficiency in Unreal Engine 5, with hands-on experience in both greybox design and art implementation workflows.
  • A strong eye for layout, lighting, and visual clarity in 3D environments.
  • Comfortable collaborating across disciplines—design, art, and engineering—and contributing effectively within a team environment.
  • Experience working on action, narrative, or exploration-driven titles.
  • Familiarity with modular asset workflows and real-time optimization techniques.
  • Experience supporting or mentoring other team members in an art or design context.
  • Bonus: Previous experience working on early-phase projects or in fast-paced development environments.
  • Bonus: Interest in film, cross-medium storytelling, worldbuilding, or experimental gameplay.


AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Location & Eligibility

Where is the job
Raleigh, US
On-site at the office

Listing Details

Posted
May 12, 2026
First seen
October 3, 2026
Last seen
October 3, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
20%
Scored at
October 3, 2026

Signal breakdown

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Senior Level Designer