[UPLIVE Company] AI Video Editor/ Motion Graphic
Quick Summary
Hands-on, current experience with AI video/motion generation tools (e.g., Seedance, Higgfields, ComfyUI, Runway, Pika, Kling, Luma, or similar) and AI editing copilots (auto-cut, auto-rotoscope,
We're looking for an AI Video Editor / Motion Graphic artist to produce fast, high-volume video ads for our mobile games and apps.
The expectation is: AI tools generate and process the majority of each video, footage enhancement, motion effects, voice, captions, styles and you direct, prompt, QC, and assemble. Manual frame-by-frame work is the exception, reserved for final sync and polish if needed.
You'll turn raw gameplay, app flows, and creative briefs into high-performing short videos for UA channels, at a volume and speed that only an AI-driven pipeline can sustain.
- Use AI generation and editing tools as the primary means of producing gameplay hooks, ad variants, and motion graphic overlays, not as a finishing touch on manually-built assets.
- Turn app user flows and creative briefs into video ads where AI handles the bulk of asset creation (VFX, voice, captions, style/color, upscaling,...), with your manual work concentrated on direction, timing, and sync.
- Combine AI-generated assets with footage, typography, and sound into a coherent, high-impact final cut.
- Proactively test, evaluate, and adopt new AI tools and models (video generation, voice generation, motion generation, auto-rotoscoping, auto-captioning, AI upscaling) on your own initiative, this role expects self-directed exploration, not waiting for a tool to be assigned.
- Build and document reusable AI workflows and prompt templates so the team can reproduce your results and scale output.
- Continuously refine your prompting and pipeline steps to cut turnaround time while keeping every game's visual identity consistent.
- Produce a high volume of video variants per cycle to feed fast A/B testing, using AI to multiply creative directions from a single core concept.
- Hold a consistent quality bar across AI-assisted output, catching and fixing AI artifacts, drift, or off-brand results before anything ships.
- Judge when an AI-generated asset is ship-ready versus needs manual correction; speed never excuses inconsistent quality.
- Work with Creative Strategists and UA teams to translate performance signals (Hook Rate, CTR, IPM, CVR) into the next round of AI-generated iterations.
- Share tool findings and workflow improvements with the team; help raise the team's overall AI fluency.
Requirements
~1 min read- Hands-on, current experience with AI video/motion generation tools (e.g., Seedance, Higgfields, ComfyUI, Runway, Pika, Kling, Luma, or similar) and AI editing copilots (auto-cut, auto-rotoscope, auto-caption, etc & develop internal AI system) this is a core requirement, not a nice-to-have.
- Strong prompt engineering for video, image, and motion generation, able to iterate prompts to hit a specific creative brief consistently, not just produce something visually interesting.
- Proficient in Premiere Pro, After Effects, or Davinci, Final Cut for assembly, sync, and polish, used to finish AI-generated material, not to build it from scratch.
- Working knowledge of AI voice/audio tools (e.g., ElevenLabs-type tools) and AI upscaling/style-transfer tools.
- Solid motion graphics fundamentals (timing, easing, typography, layout), needed to art-direct and QC AI output, not just to hand-animate.
- Able to build and maintain lightweight reusable workflows (prompt libraries, templates, simple automation) that speed up repeat production.
- Self-starter who explores new AI tools and models unprompted, and brings findings back to the team.
- Sharp quality judgment - can spot AI hallucinations, inconsistencies, and off-model artifacts, and knows how to fix or reject them before shipping.
- Comfortable operating under high-volume, fast-iteration cycles without letting quality slip.
- Curious and adaptable -treats their AI toolkit as something to upgrade continuously, since the tools change monthly.
- Strong ownership - carries an AI-generated draft through to a shippable, on-brand ad with minimal supervision.
Location & Eligibility
Listing Details
- Posted
- September 29, 2026
- First seen
- September 29, 2026
- Last seen
- September 29, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 67%
- Scored at
- September 29, 2026
Signal breakdown
Browse Similar Jobs
Stay ahead of the market
Get the latest job openings, salary trends, and hiring insights delivered to your inbox every week.
No spam. Unsubscribe at any time.