D

Sr. Game Designer

Mumbai,MumbaiFull-timesenior
DesignGame Designer
2 views0 saves0 applied

Quick Summary

Overview

Own the design, balancing, and long-term health of core gameplay systems, progression, economy, and LiveOps features. Conceptualize, prototype, and iterate on new mechanics aligned with product vision and business goals.

Technical Tools
ab-testingmentoring
  • Own the design, balancing, and long-term health of core gameplay systems, progression, economy, and LiveOps features.
  • Conceptualize, prototype, and iterate on new mechanics aligned with product vision and business goals.
  • Balance progression curves, rewards, and monetization loops using player insights, telemetry, and data-driven feedback.
  • Identify friction points, drop-offs, and systemic issues, delivering clear and actionable design solutions.
  • Create and maintain high-quality GDDs, feature specifications, and balancing documentation.
  • Collaborate cross-functionally with Engineering, UX, Art, QA, Product, and Monetization to deliver cohesive player experiences.
  • Drive end-to-end feature ownership—from concept and playtesting through launch, post-release optimization, and mentoring junior designers.
  • 6+ years of game design experience, preferably in mobile F2P or live service environments.
  • Strong systems design expertise, including progression systems, in-game economies, LiveOps frameworks, and balancing.
  • Proven ability to design, ship, and optimize complex features within a live game environment.
  • Strong cross-functional collaboration skills across Product, Engineering, UX, Art, and Analytics.
  • Excellent documentation skills, capable of creating clear, structured, implementation-ready design specifications.
  • Strong analytical mindset with structured problem-solving abilities.
  • Ability to translate complex backend systems into intuitive, player-facing experiences.
  • Experience mentoring junior or mid-level designers and contributing to overall team craft.
  • Demonstrated ownership mindset with focus on quality, clarity, scalability, and long-term product impact.
  • Educational background in Game Design or related field.
  • Experience with Unity or Unreal Engine.
  • Hands-on balancing experience in combat-driven or competitive systems.
  • Experience designing LiveOps events, seasonal content, or battle-pass frameworks.
  • Exposure to A/B testing and KPI-driven feature validation.
  • Location & Eligibility

    Where is the job
    Mumbai
    On-site at the office
    Who can apply
    Same as job location
    Listed under
    Worldwide

    Listing Details

    Posted
    February 24, 2026
    First seen
    March 26, 2026
    Last seen
    May 9, 2026

    Posting Health

    Days active
    43
    Repost count
    0
    Trust Level
    21%
    Scored at
    May 9, 2026

    Signal breakdown

    freshnesssource trustcontent trustemployer trust
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    D
    Sr. Game Designer