Motion Designer (Contract)
Quick Summary
About the role The ideal candidate pairs traditional motion craft with real production experience in generative and agentic workflows, and can work independently from a brief,
About the Role
~1 min readThe ideal candidate pairs traditional motion craft with real production experience in generative and agentic workflows, and can work independently from a brief, prioritize across concurrent projects, and hold a deadline without the quality dropping. You'll set the bar by hand, then build the systems and automation that let the rest of the team get close to it without you.
This is a contract engagement, roughly three months to start, with room to extend or convert to full-time. You'll work closely with the Founder/CEO, the Creative team, and Product.
Responsibilities
~1 min read- →
Conceptualize, design, and animate for product launches, social content, campaigns, etc
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Establish a tiered output model covering full launch films, a faster middle tier shipping several times a week, and screen-recording-level work, and make the call on which tier a given moment needs
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Design and spec product motion, including onboarding, empty and loading states, agent and chat interactions, and transitions
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Integrate AI tools and agentic workflows into production, including programmatic video, agent-driven editing, computer use for screen capture, and custom skills trained on our reference library
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Apply advanced prompt and context engineering to get specific, repeatable, on-brand output from generative models
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Help inform FLORA's motion system: timing, easing, type in motion, treatment of UI and generated output on screen, and use of sound
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Stay current with generative model and tool releases, and bring the useful ones into team workflows
Motion design experience across brand film, product marketing, and social video. Years of experience is less important vs creative POV/craft
Hands-on experience using traditional, 3D, programmatic, and generative AI tools
Sound design and edit skills, plus color and grade skills
Strong command of animation fundamentals: timing, spacing, easing, composition, and typography
Ongoing AI skill development, including context engineering, agent orchestration, and building custom skills or workflows
Hands-on experience with FLORA, or a clear track record of getting deep on a new creative tool quickly
Nice to have: experience designing for creative tools, developer products, or other technically sophisticated software
Location & Eligibility
Listing Details
- Posted
- September 13, 2026
- First seen
- September 26, 2026
- Last seen
- October 2, 2026
Posting Health
- Days active
- 5
- Repost count
- 0
- Trust Level
- 25%
- Scored at
- October 1, 2026
Signal breakdown
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