29d ago

Unity

ArgentinaArgentina·Chambamid
Other
1 views0 saves0 applied

Quick Summary

Key Responsibilities

Development and support of various Unity-based applications: VR applications for various devices (Oculus Quest, Oculus Rift, Pico VR, HTC Vive, HTC Cosmos, and more) Mobile applications for iOS,

Technical Tools
Other

We are a team of passionate developers, architects, managers, engineers, designers using cutting-edge tech to solve non-trivial tasks. We work on VR (Virtual Reality), AR (Augmented Reality), IoT (Internet of Things), web-projects, mobile apps, Enterprise business applications, and Unity Gaming. We create projects using Python, С#, PHP, JavaScript (Angular, ReactJS), Swift, Kotlin and deploy them into AWS / Azure / Google Cloud.

We're all about collaboration so our teams review and test each other's code, providing regular feedback and, in line with our Values, we're always improving our solutions, workflows and processes

___________________________________________________

  • Commercial working experience 4+ years.
  • Extensive experience working with the Unity 3D engine.
  • Familiar with how the engine behaves on different platforms.
  • Know how to optimize Unity projects for various platforms, especially mobile.
  • Familiar with most Unity subsystems (UI, Physics, Particles, Animator, Lighting (real-time, baked, mixed), etc.)
  • Excellent knowledge of Git and its specifics when working with Unity projects.
  • Excellent knowledge of C#, .NET.
  • Strong understanding of data structures and algorithms (queue, binary tree, etc.) and design patterns.
  • Familiar with modern programming principles: SOLID, KISS.
  • Solid grasp of the basics of vector algebra and analytic geometry (vectors, matrices, quaternions, etc.).
  • Know the basics of 3D graphics — terms like binormal, UV coordinates, tangents, skinning, rigging, morphing, etc. are second nature to you.
  • Able to develop shaders from scratch or modify existing ones.
  • Basic skills in a 2D/3D editor (Photoshop, GIMP, Blender, 3ds Max, or similar).
  • Experience working on large-scale projects.
  • Able to start from scratch and independently lead a Unity project.
  • Ready to make architectural decisions on a project.
  • Able to maintain and extend legacy code.
  • Excellent team communication skills.
  • English level B2 and above.
  • Ready to mentor and support junior team members.

Nice to Have

~1 min read
  • Artistic skills, including:
    • Modeling
    • Texturing
    • Animation
    • VFX creation
  • Excellent knowledge of shaders.
  • Experience with low-level 3D libraries (OpenGL, DirectX).
  • Experience developing mobile applications (iOS, Android) and WebGL.
  • Experience with other 3D engines (Three.js, Unreal Engine, CryEngine, etc.).
  • Experience working with networking: REST API, Sockets.
  • Experience working with various plugins and services (Firebase, Vuforia, etc.).

  • People who aren’t afraid of responsibility and work toward results.
  • Developers who don’t need micromanagement or constant mentoring.
  • People who said everything would be done by Wednesday — and finished on Tuesday.
  • Documentation that gets updated (and the people who keep it that way).
  • A sense of humor :)

Responsibilities

~1 min read
  • →Development and support of various Unity-based applications:
    • →VR applications for various devices (Oculus Quest, Oculus Rift, Pico VR, HTC Vive, HTC Cosmos, and more)
    • →Mobile applications for iOS, Android
    • →AR applications for iOS, Android
    • →WebGL applications
    • →Standalone applications for Windows, Mac
  • →Development and maintenance of internal team tools.
  • →Development of UnityEditor extensions.
  • →Development and support of SDKs for Unity-based game developers.
  • →Working with backend: OpenAPI, Firebase.
  • →Preparing provided assets for use in the project (import settings, geometry optimization, texture conversion).
  • →Minor asset edits when necessary.
  • →Assembling scenes using provided assets.
  • →Lighting setup and baking.
  • →Algorithmic tasks and geometric calculations.
  • →Shader and effects development.
  • →Writing documentation.
  • →Helping the team grow.

Location & Eligibility

Where is the job
Chamba, Argentina
On-site at the office
Who can apply
AR

About this job

Who can apply
Argentina
Posted
29 days ago
Employer
has 2 open jobs on Jobera.

Listing Details

Posted
September 16, 2026
First seen
September 25, 2026
Last seen
October 14, 2026

Posting Health

Days active
19
Repost count
0
Trust Level
19%
Scored at
October 15, 2026

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