Senior Technical Artist d3t - 12 Month Contract
DesignTechnical Artist
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Quick Summary
Overview
d3t is at the forefront of videogame technology and creativity, delivering experienced co-development services to some of the biggest AAA clients in the world. Our studio,
Technical Tools
DesignTechnical Artist
Responsibilities
~1 min read- Enjoy the technical challenge and constraints of real-time game art and have some understanding of modern rendering, shading and lighting techniques.
- Must be performance and quality focused.
- Must have an excellent working knowledge and proficiency in Maya and/or 3DS Max and an excellent in-depth knowledge in Python.
- Excellent communication and organisation skills and confident working within a multidisciplinary art team.
- Evidence of being an enthusiastic leader or role model in intermediate art role
- Able to create materials/shaders and a good understanding of a PBR workflow.
- Excellent understanding of the technical limitations of current console hardware.
- Practical and methodical approach to technical and creative problem-solving.
Demonstrate dependability and commitment to projects and tasks, and a hunger to learn and improve as a Technical Artist. - Flexible and calm approach with the ability to adapt to change.
- Ability to deliver quality work within fixed time constraints.
- Strong knowledge of modern game engines such as Unreal Engine Or Unity.
- Excellent knowledge of current game development practices and terminology and a passion for staying up to date with latest technology and embracing new game art techniques.
- Knowledge of other scripting languages is advantageous.
- Knowledge of the Maya API and programming in C++ or C# is advantageous
- Some understanding of various other tools and software used in development, Photoshop, Substance, Houdini etc is also advantageous.
- Experience of working within game development for at least 4 years At least three published titles.
- At least two full project cycles in an Intermediate Art position.
We work flexibly, but value in-person collaboration: this position is offered on a hybrid basis only at either of our UK sites (3 days per week working in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no-crunch policy as a studio.
What We Offer
~1 min read✓22 days holiday +3 Festive Studio Closure + Bank Holidays
✓Company Pension Scheme
✓Flexible Working Hours
✓Private Medical Insurance Scheme - BUPA
✓Anti-crunch ethos - a professional, fun and supportive working environment!
✓Free Parking
✓Company Socials, Monthly Lunches + Annual d3t Events
✓Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc.
Location & Eligibility
Where is the job
Gateshead, United Kingdom
On-site at the office
Listing Details
- Posted
- August 19, 2026
- First seen
- September 29, 2026
- Last seen
- September 29, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 16%
- Scored at
- September 30, 2026
Signal breakdown
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External application
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