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Senior Technical Artist d3t - 12 Month Contract

United KingdomUnited Kingdom·GatesheadContractsenior
DesignTechnical Artist
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Quick Summary

Overview

d3t is at the forefront of videogame technology and creativity, delivering experienced co-development services to some of the biggest AAA clients in the world. Our studio,

Technical Tools
DesignTechnical Artist

Responsibilities

~1 min read
  • Enjoy the technical challenge and constraints of real-time game art and have some understanding of modern rendering, shading and lighting techniques.
  • Must be performance and quality focused.
  • Must have an excellent working knowledge and proficiency in Maya and/or 3DS Max and an excellent in-depth knowledge in Python.
  • Excellent communication and organisation skills and confident working within a multidisciplinary art team.
  • Evidence of being an enthusiastic leader or role model in intermediate art role
  • Able to create materials/shaders and a good understanding of a PBR workflow.
  • Excellent understanding of the technical limitations of current console hardware.
  • Practical and methodical approach to technical and creative problem-solving.
    Demonstrate dependability and commitment to projects and tasks, and a hunger to learn and improve as a Technical Artist.
  • Flexible and calm approach with the ability to adapt to change.
  • Ability to deliver quality work within fixed time constraints.
  • Strong knowledge of modern game engines such as Unreal Engine Or Unity.
  • Excellent knowledge of current game development practices and terminology and a passion for staying up to date with latest technology and embracing new game art techniques.
  • Knowledge of other scripting languages is advantageous.
  • Knowledge of the Maya API and programming in C++ or C# is advantageous
  • Some understanding of various other tools and software used in development, Photoshop, Substance, Houdini etc is also advantageous.
  • Experience of working within game development for at least 4 years At least three published titles.
  • At least two full project cycles in an Intermediate Art position.

We work flexibly, but value in-person collaboration: this position is offered on a hybrid basis only at either of our UK sites (3 days per week working in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no-crunch policy as a studio.

What We Offer

~1 min read
✓22 days holiday +3 Festive Studio Closure + Bank Holidays
✓Company Pension Scheme
✓Flexible Working Hours
✓Private Medical Insurance Scheme - BUPA
✓Anti-crunch ethos - a professional, fun and supportive working environment!
✓Free Parking
✓Company Socials, Monthly Lunches + Annual d3t Events
✓Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc.

Location & Eligibility

Where is the job
Gateshead, United Kingdom
On-site at the office

Listing Details

Posted
August 19, 2026
First seen
September 29, 2026
Last seen
September 29, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
16%
Scored at
September 30, 2026

Signal breakdown

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Senior Technical Artist d3t - 12 Month Contract