Senior Product Designer
Quick Summary
the spacing, the motion, the edge case. Facilitating workshops and framing problems. You can take a messy brief, run a session with a client, and come out with something the team can act on. Your con
the spacing, the motion, the edge case. Facilitating workshops and framing problems. You can take a messy brief, run a session with a client, and come out with something the team can act
Feedback is direct. We’re hard on the work but easy on the people. We wear more than one hat, and we’re proud of it. We collaborate hard and we’re always looking for more people like us.
We’ve also built things of our own. Appmiral, Spencer, Gorilla, Wovian. Four ventures born inside November Five. When the right idea meets the right people, we build it.
Requirements
~1 min read- End-to-end design on your engagements, from research and framing through UX, UI, prototyping, and handoff. You own the quality of what goes out.
- Interaction design and interface craft. You know what good looks like and you’re not satisfied until it’s there. That includes the details: the spacing, the motion, the edge case.
- Facilitating workshops and framing problems. You can take a messy brief, run a session with a client, and come out with something the team can act on.
- Your contribution to the component library and design standards. You build things others can use and extend, not one-offs that fall apart when you’re not watching.
- Honest participation in the team. You give direct feedback in reviews, you ask for it yourself, and you help the people around you do better work.
- Applying our MX™ design philosophy. Find the moments worth amplifying, remove the friction that costs customers trust, and know when to simplify.
You love starting from a blank canvas. The open brief, the undefined problem, the project where nothing has been decided yet. That’s where you come alive.
You’ve been doing this long enough to have opinions. About typography. About when to prototype and when to move on. About what makes an interaction feel right versus just look right. You have taste, and you’ve built it through practice, not theory.
You’re not the loudest person in the room, but you’re one of the most reliable. You take your work seriously, you follow through, and when you say something is ready, people believe you.
You probably have a creative life outside of design. Music, illustration, photography, writing, building things. Not because it’s on a checklist, but because that’s how curious people work. It feeds back into everything.
You want to grow, in craft, in the kinds of problems you take on. But you’re not in a rush to become someone’s manager. You want to be excellent at design first, and let everything else follow from that.
You’re comfortable with ambiguity and client contact. N5 is not a place where someone else translates the brief for you. You’ll hear it directly, ask the right questions, and run with it.
Dutch and English are your working languages. French is a bonus.
Added bonus if you also bring:
- Strong visual craft: composition, typography, layout. An eye that catches what’s off before anyone else names it.
- Experience with design systems, component libraries, and the discipline to build for reuse.
- Familiarity with front-end basics: HTML, CSS, or an understanding of how design translates to code.
- Experimentation with interaction tools like Rive, Framer, or prototyping beyond Figma.
- A feel for motion, storytelling, or brand. Work that has a point of view, not just correct spacing.
- Curiosity about AI tools and how they change (and don’t change) what good design requires.
- You want someone else to own the quality. Here, you own it.
- You want to specialise in one slice of design and hand off everything else. Our work requires the full process.
- You find client contact draining. Direct engagement is part of the job.
- You’re not genuinely interested in getting better. We invest in people who invest in themselves.
- You see design as a job rather than a practice. The people here care about it beyond working hours.
What We Offer
~1 min readBecause the work matters. And so do our people.
We use our Impact x Growth x Reward (IGR) framework, to make progression clear and evidence-based. Your growth is tied to the impact you create: on clients, on the work, on the team around you.
Senior Product Designer is a role with real depth. You can grow within it by taking on harder problems and greater ownership, without being pushed toward management before you’re ready. When you are ready, that path is there too.
Location & Eligibility
Listing Details
- Posted
- November 25, 2025
- First seen
- September 29, 2026
- Last seen
- September 29, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 16%
- Scored at
- September 29, 2026
Signal breakdown
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