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Simulation Engineer

United KingdomUnited Kingdom·Cambournemid
OtherSimulation Engineer
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Quick Summary

Key Responsibilities

Design and develop real-time simulation systems and architectures. Build aircraft and system simulation logic. Develop physics-driven behaviors and interaction systems.

Requirements Summary

Strong proficiency in C++. Strong programming and problem-solving fundamentals. Good understanding of OOP and system design principles. Experience with Unreal Engine.

Technical Tools
OtherSimulation Engineer

Job Title: Simulation Engineer (Real-Time Simulation & Systems Development)

Location: Hyderabad, Telangana

Employment Type: Full-Time

Experience Level: 0–3 Years

 

We are seeking a Simulation Engineer who is passionate about building high-fidelity real-time simulation systems involving physics, environments, aircraft systems, and immersive simulation experiences.

The ideal candidate should have strong programming fundamentals, a good understanding of system behavior, physics concepts, and real-time architectures, along with the ability to develop scalable and performance-oriented simulation systems.

This role involves working on aircraft/system simulation logic, terrain and environmental systems, VR/XR experiences, real-time communication pipelines, and complex event-driven architectures.

 

Responsibilities

~1 min read

Design and develop real-time simulation systems and architectures.

Build aircraft and system simulation logic.

Develop physics-driven behaviors and interaction systems.

Create and manage terrain and environment workflows.

Work on VR/XR-based immersive simulation experiences.

Implement event-driven systems and real-time state management.

Develop and optimize real-time data communication pipelines.

Work with vector math, transforms, and 3D coordinate systems.

Optimize performance for scalable simulation environments.

Debug and maintain large-scale modular simulation systems.

Collaborate with systems, networking, and integration teams.

Ensure reliability, scalability, and maintainability of simulation modules.

 

Requirements

~1 min read

Strong proficiency in C++.

Strong programming and problem-solving fundamentals.

Good understanding of OOP and system design principles.

Experience with Unreal Engine.

Understanding of real-time systems and event-driven architectures. ● Strong understanding of vector math and 3D transformations.

Basic understanding of physics concepts and simulation behaviors.

Strong debugging and analytical skills.

Ability to write clean, scalable, and modular code. ● Familiarity with Git/version control workflows.

 

Nice to Have

~1 min read

Experience or interest in VR/XR development.

Understanding of networking concepts (TCP/UDP/WebSockets).

Knowledge of simulation frameworks or middleware systems.

Experience working with terrain systems and environment creation.

Familiarity with optimization and profiling tools.

Understanding of multi-threading and asynchronous systems.

Exposure to hardware-integrated simulation systems. ● Basic understanding of avionics or aircraft systems.

 

Bachelor’s degree in Computer Science, Information Technology, Game Development, Aerospace Engineering, Electronics, or a related field.

Fresh graduates with strong simulation/programming skills are welcome.

Internship/project experience in simulation, game engines, or real-time systems is a plus.


 

Location & Eligibility

Where is the job
Cambourne, United Kingdom
On-site at the office
Who can apply
GB

Listing Details

First seen
September 25, 2026
Last seen
September 25, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
56%
Scored at
September 25, 2026

Signal breakdown

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remotestar-teamSimulation Engineer