3D Environment Artist - Talent Pool (MEA)
Quick Summary
About Side Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world.
About the Role
~1 min readPlease note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Only resumes submitted in English will be considered
Responsibilities
~1 min read- →Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project’s creative vision and gameplay requirements.
- →Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
- →Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
- →Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
- →Ensure consistency in environmental art style and quality across the project.
- →Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
- →Stay updated on industry trends and techniques to continuously improve the quality of environment art.
Requirements
~1 min readNice to Have
~1 min read- Experience working with procedural tools or pipelines (e.g., Houdini).
- Familiarity with photogrammetry workflows.
- Knowledge of scripting or technical art tools for workflow efficiency.
Note: Specific requirements may vary depending on project needs.
Location & Eligibility
Listing Details
- Posted
- August 20, 2025
- First seen
- September 28, 2026
- Last seen
- September 28, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 16%
- Scored at
- September 28, 2026
Signal breakdown
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