12mo ago
New

Audio Designer - Talent Pool (EU)

SwedenSweden·StockholmRemoteContractmid
OtherTalent Pool
3 views0 saves0 applied

Quick Summary

Overview

Only resumes submitted in English will be considered. About This Opportunity Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles.

Technical Tools
OtherTalent Pool

Only resumes submitted in English will be considered.

About the Role

~1 min read

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Responsibilities

~1 min read
  • →Design and implement dynamic audio systems and soundscapes to enhance gameplay and storytelling.
  • →Collaborate with game designers, artists, and programmers to define audio requirements and integrate assets effectively.
  • →Record, edit, and mix high-quality sound effects and voice-over content.
  • →Create and manage audio assets using middleware tools like Wwise or FMOD.
  • →Implement spatial audio, adaptive music systems, and sound design elements to support an immersive experience.
  • →Debug and optimize audio for performance across multiple platforms.
  • →Provide innovative audio solutions to creative challenges in gameplay and narrative.
  • →Maintain consistency in audio quality and style across all aspects of the project.

Requirements

~1 min read

Nice to Have

~1 min read
  • Experience with spatial audio techniques and 3D sound design.
  • Familiarity with scripting languages or visual scripting tools for audio systems.
  • Knowledge of adaptive music systems and procedural audio generation.
  • Background in music composition or voice-over direction is a plus.

Note: Specific requirements may vary depending on project needs.

What We Offer

~1 min read

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit www.side.inc

Location & Eligibility

Where is the job
Stockholm, Sweden
Remote within one country

Listing Details

Posted
September 23, 2025
First seen
September 28, 2026
Last seen
September 28, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
25%
Scored at
September 28, 2026

Signal breakdown

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Audio Designer - Talent Pool (EU)