Technical Designer | Concepteur technique
Quick Summary
Refactor prototype Blueprint assets into scalable, reusable systemic actors, utilizing C++ in Unreal Engine 4 when core performance or extension is needed.
Refactor prototype Blueprint assets into scalable, reusable systemic actors, utilizing C++ in Unreal Engine 4 when core performance or extension is needed.

At Side, we partner with some of the world's leading developers and publishers to solve complex production challenges and help bring exceptional games to life. From concept through live operations, our co-development teams work as trusted extensions of our clients' studios, contributing expertise across design, engineering, art, audio, QA, and production.
We are looking for a Technical Designer to bridge the gap between creative vision and technical implementation across co-development projects. This role is suited to a tech-minded designer with strong Unreal Engine 4 expertise who enjoys hands-on Blueprint development, systems architecture, and close collaboration with cross-functional teams like narrative and UI.
The ideal candidate will bring deep experience leading design teams on Unreal Engine projects, with a background spanning gameplay design, systems design, technical design, and level design. You'll be equally comfortable defining player experiences at a high level, prototyping and validating ideas, mentoring designers, and collaborating with engineering teams to ensure successful execution.
Requirements
~1 min readResponsibilities
~1 min read- →Refactor prototype Blueprint assets into scalable, reusable systemic actors, utilizing C++ in Unreal Engine 4 when core performance or extension is needed.
- →Build UI tooling and developer interfaces to surface debug information and diagnostics to logs and HUDs.
- →Debug and verify large-scale game systems, cleaning up errors and resolving content or code issues.
- →Implement gameplay mechanics and reward systems while partnering with narrative teams to seamlessly hook up quest lines.
- Deep expertise with Unreal Engine 4 and a strong understanding of gameplay, systems, and level design.
- Strong FPS design experience, with a track record of improving gameplay flow, combat encounters, progression, and player engagement.
- Excellent communication, stakeholder management, and mentoring skills, with the ability to balance creative vision against production realities.
What We Offer
~1 min readLocation & Eligibility
Listing Details
- Posted
- September 9, 2026
- First seen
- September 28, 2026
- Last seen
- September 28, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 30%
- Scored at
- September 28, 2026
Signal breakdown
Similar Technical Designer jobs
View all →Browse Similar Jobs
Stay ahead of the market
Get the latest job openings, salary trends, and hiring insights delivered to your inbox every week.
No spam. Unsubscribe at any time.