19d ago
New

Technical Designer | Concepteur technique

United StatesUnited States·CharlestonRemoteContractmid
OtherTechnical Designer
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Quick Summary

Key Responsibilities

Refactor prototype Blueprint assets into scalable, reusable systemic actors, utilizing C++ in Unreal Engine 4 when core performance or extension is needed.

Requirements Summary

Refactor prototype Blueprint assets into scalable, reusable systemic actors, utilizing C++ in Unreal Engine 4 when core performance or extension is needed.

Technical Tools
OtherTechnical Designer

At Side, we partner with some of the world's leading developers and publishers to solve complex production challenges and help bring exceptional games to life. From concept through live operations, our co-development teams work as trusted extensions of our clients' studios, contributing expertise across design, engineering, art, audio, QA, and production.

We are looking for a Technical Designer to bridge the gap between creative vision and technical implementation across co-development projects. This role is suited to a tech-minded designer with strong Unreal Engine 4 expertise who enjoys hands-on Blueprint development, systems architecture, and close collaboration with cross-functional teams like narrative and UI.

The ideal candidate will bring deep experience leading design teams on Unreal Engine projects, with a background spanning gameplay design, systems design, technical design, and level design. You'll be equally comfortable defining player experiences at a high level, prototyping and validating ideas, mentoring designers, and collaborating with engineering teams to ensure successful execution.

Requirements

~1 min read

Responsibilities

~1 min read
  • →Refactor prototype Blueprint assets into scalable, reusable systemic actors, utilizing C++ in Unreal Engine 4 when core performance or extension is needed.
  • →Build UI tooling and developer interfaces to surface debug information and diagnostics to logs and HUDs.
  • →Debug and verify large-scale game systems, cleaning up errors and resolving content or code issues.
  • →Implement gameplay mechanics and reward systems while partnering with narrative teams to seamlessly hook up quest lines.

  • Deep expertise with Unreal Engine 4 and a strong understanding of gameplay, systems, and level design.
  • Strong FPS design experience, with a track record of improving gameplay flow, combat encounters, progression, and player engagement.
  • Excellent communication, stakeholder management, and mentoring skills, with the ability to balance creative vision against production realities.

What We Offer

~1 min read
✓Competitive Salary.
✓Dynamic, multicultural and fun environment.
✓You will be working for the world's leading provider of game services.
✓We empower our people and offer regular progression opportunities to ensure our employees flourish.

Location & Eligibility

Where is the job
Charleston, United States
Remote within one country

Listing Details

Posted
September 9, 2026
First seen
September 28, 2026
Last seen
September 28, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
30%
Scored at
September 28, 2026

Signal breakdown

freshnesssource trustcontent trustemployer trust
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Technical Designer | Concepteur technique