Member of Technical Staff, Computer Vision (Perception)
Quick Summary
About Us Sieve is a multi-modal lab curating the world's highest-quality training datasets, spanning video, audio, images, text, and 3D.
Sieve is a multi-modal lab curating the world's highest-quality training datasets, spanning video, audio, images, text, and 3D. We combine exabyte-scale data infrastructure and novel multimodal understanding techniques that push the frontier of foundation models. Video alone makes up 80% of internet traffic, and across modalities, data has become the enabling medium powering creativity, communication, gaming, AR/VR, and robotics. Sieve exists to solve the biggest bottleneck in the growth of these applications: high-quality training data.
We partner with top AI labs and did $XXM last quarter alone, as a team of ~30 people. We also raised our Series A from Tier 1 firms such as Matrix Partners, Swift Ventures, Y Combinator, and AI Grant.
Sieve is one of the most capital-efficient teams in AI, with roughly 30 people serving the world's leading AI labs across every major data modality. You'll join early, own problems end-to-end, and watch your work ship directly into the models defining the frontier.
About the Role
~1 min readPhysical AI runs on data that captures how the real world looks, moves, and fits together in 3D. As a perception-focused Machine Learning Engineer at Sieve, you'll build the systems that turn raw egocentric, robot, and sensor footage into the training data that robotics and world-model teams depend on.
You'll bring the computer vision instincts of someone who has shipped perception for robots, devices, or autonomous vehicles, and apply them to datasets at a scale few teams ever touch. One week you might recover camera pose and scene geometry across thousands of hours of first-person video. The next, you might build a hand and object tracking pipeline, or design a benchmark that tells a lab whether their data actually improves manipulation policies.
Responsibilities
~1 min read- →
Build perception pipelines for depth, pose, tracking, segmentation, and 3D reconstruction over large video and multi-sensor datasets
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Apply SLAM, visual odometry, and structure-from-motion to recover camera trajectories and scene geometry at scale
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Fine-tune vision and vision-language models for embodied tasks like hand-object interaction, activity understanding, and scene understanding
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Develop automated QA and filtering systems that catch calibration errors, sync drift, motion blur, and other data defects before they reach customers
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Create benchmarks and evaluation frameworks that measure how much a dataset improves downstream robotics and world-model performance
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Work directly with frontier labs and robotics teams to turn vague data requirements into production pipelines
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Ship fast, measure results, and iterate based on how the data performs in the real world
Requirements
~1 min read3+ years building production perception or computer vision systems for robotics, AR/VR devices, autonomous vehicles, or similar
Hands-on experience with SLAM, visual-inertial odometry, multi-view geometry, or 3D reconstruction
Strong Python skills and fluency with PyTorch; C++ is a plus
Comfortable with multi-sensor data such as camera intrinsics and extrinsics, IMU, depth, and time synchronization
Experience training, fine-tuning, or deploying modern deep learning models for vision
Sharp intuition for evaluation, edge cases, and what makes data actually useful for training
Comfortable owning a problem from the customer conversation to a deployed pipeline
Excited about Physical AI and the data that will power it
In person at our SF HQ
Nice to Have
~1 min readExperience with neural scene representations such as NeRFs or Gaussian splatting
Background working with egocentric or teleoperation data
Publications or open-source work in perception, 3D vision, or robotics
All roles at Sieve require you to be onsite in San Francisco 5 days per week.
Location & Eligibility
About this job
- Who can apply
- United States
- Posted
- 3 days ago
Listing Details
- Posted
- October 26, 2026
- First seen
- October 26, 2026
- Last seen
- October 29, 2026
Posting Health
- Days active
- 2
- Repost count
- 0
- Trust Level
- 57%
- Scored at
- October 29, 2026
Signal breakdown
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