Real-Time Performance & Optimization: Establish and enforce content creation best practices for large open-world environments in UE5; perform real-time profiling, diagnose bottlenecks, and drive optimization solutions across geometry, materials, and streaming.
Worldbuilding & Procedural Pipelines: Design, build, and support high-level procedural systems (PCG, Blueprints, Houdini) for open-world environment creation, including terrain workflows, road/spline tools, and automated asset placement systems.
Editor Tooling & Artist Efficiency: Develop custom Unreal Engine editor tools, utility widgets, actor workflows, and workflow automations that maximize iteration speed and team efficiency for level artists and environment teams.
Cross-Discipline Collaboration & Guidance: Act as a technical guide and force multiplier for the art team—providing clear documentation, establishing standards, and offering day-to-day technical direction to bridge artistic goals with engine performance limits.
Proactive Problem-Solving & Communication: Navigate high-level design concepts and incomplete specs with autonomy—taking ownership to investigate technical paths, communicate proactively across disciplines to resolve ambiguity, and deliver robust technical solutions.
Relevant Experience: 7+ years of professional game development experience in Technical Art or Environment Art (with a heavy focus on technical workflows, environment pipelines, and performance optimization), including at least one shipped major AAA title.
Deep UE5 & Procedural Mastery: Deep hands-on expertise with Unreal Engine 5, Houdini, and Unreal's Procedural Content Generation (PCG) framework.
Open World Optimization: Proven track record of optimizing complex UE5 environments and implementing content pipelines that balance high visual fidelity with strict runtime performance targets.
Editor Tooling & Automation: Strong experience developing editor utility tools, custom editor interfaces, and automated workflows within Unreal Engine.
Strong Social & Communication Skills: Excellent interpersonal and communication skills with a natural ability to guide artists, convey complex technical concepts clearly, and act as an informal technical lead across teams.
Self-Motivated & Autonomous Mindset: Comfort operating in an environment where solutions aren't spoon-fed. You enjoy tackling high-level, open-ended challenges and driving them to completion.
Artistic Eye: A strong eye for visual quality and aesthetics, ensuring technical optimizations and automations never compromise the artistic vision.
Nice-to-Haves:
Scripting & Shading Foundations: Strong programming/scripting foundations in Blueprints, Python, HLSL, or C++.
Broad Tech Art Experience: Technical experience across adjacent disciplines, such as graphics/lighting, character pipelines, animation systems, or VFX.
Annual bonus and up to 3% RRSP matching available
Comprehensive health benefits, along with a supportive Maternity and Parental Leave policy
Flexible hybrid working arrangements: leverage our beautiful studio spaces as needed and have the ability to work from home on certain projects
Take care of your mental health with our Employee Assistance Program, 3 weeks of vacation leave, and our free gym at our Burnaby Studio
We relentlessly support your growth and development! Level up your C++ skills at SkyBox University, explore other disciplines through our Guild Program, and expand your game dev knowledge with Lunch & Learns. You’ll join a culture of empowerment, collaboration, and personal growth.
Social events! Have fun with the team at trivia nights, karaoke nights, movie nights, and various group activities. Join our soccer team, game jams, or a board game sesh after work. You name it, we’ve got it!
Get involved with our diverse community through Employee Resource Groups (ERGs) that champion Diversity, Equity & Inclusion initiatives and promote a supportive environment
You’ll contribute to industry-leading titles!
The base salary range for this position is $102,000 to $140,000. The stated pay scale reflects the range that SkyBox Labs reasonably expects to pay for this position. Your base salary and level will be determined by various factors including, but not limited to, qualifications, skills, experience, and demonstrated competencies.
Our commitment to you:
SkyBox Labs is proud to be an equal opportunity employer, committed to developing and maintaining a diverse workforce. You’ll join a collaborative, inclusive culture where we succeed together, and like-minded people work naturally together to achieve great things (and games!).
Only candidates who reside in Canada or are willing to relocate will be considered for this role. Additionally, although we appreciate all interest, only those candidates selected for an interview will be contacted.