1mo ago
New

Lead Level Artist

RomaniaRomania·BucharestRemoteFull-timelead
OtherLead
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Quick Summary

Key Responsibilities

composition, storytelling through props, decals, and scene staging. Work inside the engine to build and polish level art on a daily basis. Ensure technical performance (LODs, draw calls,

Requirements Summary

Your own environment modeling Your set dressing work Technical Skills: Strong modeling skills (Maya, Blender, 3ds Max). Game engine proficiency: Unreal 5 or Unity. PBR, texture creation (Substance),

Technical Tools
OtherLead

AMC Studio is a world-leading 3D art and game development studio based in Bucharest, Romania, and part of the Keywords Studios international group. Founded in 1996 and with nearly 30 years of activity, AMC has provided 3D art services for major Triple-A titles such as The Witcher 3: Wild Hunt, Call of Duty, Dead Space, World of Tanks, and the Mafia franchise. At the core of the studio is a passionate team of artists whose adaptability across art styles - from stylized to photorealistic - brings game worlds to life.

Responsibilities

~1 min read
  • →Collaborate with Level Designers and Art Director to maintain visual quality and gameplay clarity.
  • →Help develop our current team by sharing knowledge, techniques, and best practices.
  • →Model environment assets (modular pieces, props, terrain elements, hero assets).
  • →Perform set dressing yourself: composition, storytelling through props, decals, and scene staging.
  • →Work inside the engine to build and polish level art on a daily basis.
  • →Ensure technical performance (LODs, draw calls, memory) without sacrificing visual ambition.
  • →Proactively fill gaps in modular kits with your own high-quality models.
  • →Review team members' work constructively.
  • You want to model and dress environments, not just direct others.
  • You lead by doing. The team respects you because they see you in the trenches.
  • You are excited about helping a team grow, not just doing your own work in isolation.

Requirements

~1 min read
  • 5+ years in environment art / level art for games.

Strong portfolio showing both:

  • Your own environment modeling
  • Your set dressing work

Technical Skills:

  • Strong modeling skills (Maya, Blender, 3ds Max).
  • Game engine proficiency: Unreal 5 or Unity.
  • PBR, texture creation (Substance), and optimization.

What We Offer

~1 min read
✓Competitive remuneration
✓Projects aligned with your expertise and interests
✓Collaboration with industry leaders on AAA titles
✓Professional growth opportunities
✓Flexible work arrangements
✓An environment dedicated to diversity and inclusion

Location & Eligibility

Where is the job
Bucharest, Romania
Remote within one country

Listing Details

Posted
August 13, 2026
First seen
September 28, 2026
Last seen
September 28, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
30%
Scored at
September 28, 2026

Signal breakdown

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Lead Level Artist