Quick Summary
The primary duties will be integrating art assets(prefabs 2d and 3d) ,animations ,VFX in the game, using the Unity game engine.
Zynga is a global leader in interactive entertainment with a mission to connect the world through games and a wholly-owned subsidiary of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). With massive global reach in more than 175 countries and regions, the combined diverse portfolio of popular game franchises has been downloaded more than 6 billion times on mobile, including Star Wars™: Hunters, CSR Racing™, Dragon City, Empires & Puzzles™, FarmVille™, Golf Rival™, Hair Challenge™, Harry Potter: Puzzles & Spells™, High Heels!™, Merge Dragons!™, Merge Magic!™, Monster Legends, Toon Blast™, Top Eleven, Toy Blast™, Two Dots, Words With Friends™, and Zynga Poker™.Founded in 2007, Zynga is headquartered in California with locations in North America, Europe, and Asia. For more information, visit www.zynga.com or follow Zynga on Twitter, Instagram, Facebook, or the Zynga blog
Responsibilities
~1 min read- →The primary duties will be integrating art assets(prefabs 2d and 3d) ,animations ,VFX in the game, using the Unity game engine.
- →Will be taking up the responsibility of rigging and skinning of 3D and 2d(sprite) assets.
- →Should be able to handle the unity prefabs, art assets, animations, animation controllers, VFX (2D&3D).
- →Ability in creating and managing game environment, lighting , optimizations.
- →The Tech artist will be working with Art team(Concept,3D artists, animators) closely and then Developers ,UI/UX team, game designers to integrate all the game assets and bring them to action.
- →Ability to receive and digest feedback in constructive manner and demonstrates work estimation and tracking of the time.
- →Effective team collaborator, and who has good experience in game development.
- Working knowledge in software like Maya, Unity, Photoshop, Texture packer, visual studio.
- Great working knowledge in VFX and optimizing the textures.
- Ability to script in languages for relevant applications
- Ability to understand and master version control software like perforce and git,
- Knowledge on Scripting ,Rigging, VFX is required .
- Ability to follow up/communicate with different departments like Design, UI/UX, Dev, QA team to assist and run the project smoothly.
- Clear understanding of cameras, lighting and shaders in Unity.
- A passion for games and social networking.
- Experience with Git and version control software such as Perforce.
- Unity animations ,and NGUI samples are encouraged .
- Please include your portfolio in the application.
What We Offer
~2 min readLocation & Eligibility
Listing Details
- Posted
- October 12, 2026
- First seen
- October 12, 2026
- Last seen
- October 12, 2026
Posting Health
- Days active
- 0
- Repost count
- 1
- Trust Level
- 53%
- Scored at
- October 12, 2026
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