Senior UI Programmer
Quick Summary
design, scheduling,
When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
Rocksteady is looking to add to its family of staff: The Senior UI Programmer will write, extend and refine UI features in world-class triple-A videogaming experiences for our players across multiple platforms. Reporting to the Lead UI Programmer, you’ll take on advanced architectural and implementation challenges to push the boundaries of UI coding for video games, and in collaboration with artists and designers, deliver the highest quality game experience for our players.
This role is offered on a hybrid basis. You can choose to work from home or in the office on Mondays, Thursdays and Fridays. On Tuesdays and Wednesdays, the team collaborates onsite at Rocksteady Studios in Kentish Town, London.
Responsibilities
~1 min read- →Driving and implementing UI features and systems through all stages of production: design, scheduling, implementation and polish
- →Giving constructive and proactive input into the development of new features and the iteration of existing ones
- →Working closely with artists and designers to produce outstanding user experiences
- →Exemplifying development best practices with strong communication, proactive problem solving and a strong commitment to quality
- →Conduct code reviews and contribute to maintaining high engineering standards
- →Ensure UI features meet performance, memory, and scalability requirements
Requirements
~1 min read- Advanced understanding of C++
- Solid understanding of relevant computer graphics and game technology principles
- Experience architecting and maintaining UI systems for complex video games, including the use of Model-View-ViewModel architecture
- experience with Unreal Engine 5 and UMG
- Excellent communication skills
- Experience working on and shipping at least one AAA video game title
- Experience with Unreal Engine’s Common UI, Enhanced Input, MVVM plugin and Slate
- Experience with shaders and Unreal Engine materials
- Experience with accessibility and localization
- A passion for creating intuitive and polished user experiences
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.
Location & Eligibility
About this job
- Posted
- 27 days ago
Listing Details
- Posted
- September 19, 2026
- First seen
- October 12, 2026
- Last seen
- October 16, 2026
Posting Health
- Days active
- 3
- Repost count
- 0
- Trust Level
- 14%
- Scored at
- October 16, 2026
Signal breakdown
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