1mo ago

Senior GPU Compiler Development Engineer

2 Locationssenior
Other
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Quick Summary

Key Responsibilities

Lead design and development of NVIDIA’s Assembler and Disassembler for GPU compute. Work on binary analysis & instrumentation features like call graphs generation,

Requirements Summary

BS or MS degree in Computer Science, Computer Engineering, or related fields with 8+ years of experience in low-level system SW development and a minim

Technical Tools
Other

We are looking for an experience compiler engineer for an exciting role in the GPU Assembler team. Join the GPU Assembler team and help build tools that enable creation of most performant applications and libraries for HPC, DL and Autonomous Driving domain. Work with key HPC developers around the world to help them achieve the best performance & efficiency on current and next generation NVIDIA GPUs by developing best in industry Assembler and Code Analysis Tools. We will be part of a team that develops a core component of our platform for accelerating general purpose computation on the GPU. Disassembler (NVDISASM) developed by the team is used by all the CUDA users worldwide to analyze their binaries with various code analysis features built into the disassembler. Assembler is used for achieving the best performance for key DL applications.


Responsibilities

~1 min read
  • →Lead design and development of NVIDIA’s Assembler and Disassembler for GPU compute.
  • →Work on binary analysis & instrumentation features like call graphs generation, program register usage and patching of GPU binaries
  • →Work with GPU architecture and debugger/profiler development teams to understand their requirements and deliver new features & product improvements.
  • →Collaborate closely with teams developing other related components to ensure compatibility, reliability, and high-quality code generation
  • →Working with customers/partners to collect feedback and drive innovative ideas and features to incorporate into the product

Requirements

~1 min read
  • BS or MS degree in Computer Science, Computer Engineering, or related fields with 8+ years of experience in low-level system SW development and a minimum of 6 years of development in compilers, assemblers, binary utilities, binary analysis tools.
  • Good analytical and C/C++ programming skills
  • Experience in any one area of compiler development including feature support, code generation and compiler infrastructure.
  • Good understanding of Assembly Language, Processor ISA (GPU ISA a plus) and processor architecture.
  • Knowledge of object file formats such as ELF and debugging formats (DWARF).

  • Understanding of debugger / profiler tools / bintools / Linker internals, experience in binary analysis / instrumentation tools like BOLT etc.
  • Usage of AI tools in everyday work like Cursor, Codex, Claude etc.
  • Knowledge of GPU development and compute APIs such as CUDA and OpenCL.

Location & Eligibility

Where is the job
Not specified
Location terms not specified
Who can apply
Same as job location

About this job

Posted
37 days ago
Employer
has 3,391 open jobs on Jobera in 29 countries.

Listing Details

Posted
October 1, 2026
First seen
October 18, 2026
Last seen
November 6, 2026

Posting Health

Days active
19
Repost count
0
Trust Level
13%
Scored at
November 7, 2026

Signal breakdown

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Senior GPU Compiler Development Engineer