23h ago
New
$180,000 - $240,000/yr

Software Engineer - Manipulation

United StatesUnited States·Sunnyvalemid
Software EngineerSoftware Engineering
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Quick Summary

Requirements Summary

Strong experience in robotic manipulation, including grasping, in-hand or whole-arm control, and high-DOF motion, with a track record of hardware deployment.

Technical Tools
Software EngineerSoftware Engineering

Apptronik is a human-centered robotics company developing AI-powered robots to support humanity in every facet of life. Our flagship humanoid robot, Apollo, is built to collaborate thoughtfully with people, starting with critical industries such as manufacturing and logistics, with future applications in healthcare, the home, and beyond.

We operate at the cutting edge of Applied AI, applying our expertise across the full robotics stack to solve some of society's most important problems. You will join a team dedicated to bringing Apollo to market at scale, tackling the complex challenges like safety, commercialization, and mass production to change the world for the better.

The Software Engineer - Manipulation is a core contributor to our robot's ability to interact with the world reliably and precisely. This role is responsible for developing and deploying learning-based manipulation policies, with a focus on post-training methods that adapt and improve those policies on real tasks and physical hardware.

This role will bridge the gap between cutting-edge research and scalable, reliable production software. Working closely with the simulation, data, hardware, and systems teams, this engineer will take manipulation policies from demonstration data through post-training to robust deployment across our fleet.

Responsibilities

~1 min read
  • →Implement and deploy state-of-the-art learning-based manipulation policies to achieve reliable, world-class performance on real-world tasks with physical hardware.
  • →Adapt and improve policies for new tasks and hardware using post-training methods such as RL fine-tuning, policy distillation, and interactive imitation learning (e.g., DAgger).
  • →Build and maintain the data pipelines that support post-training, including teleoperation and demonstration collection, retargeting, dataset aggregation, and curation.
  • →Drive the development cycle from simulation and offline evaluation to robustly transferring and fine-tuning policies on the robot.
  • →Develop visuomotor policies for grasping, in-hand manipulation, and whole-arm manipulation, with reliable, low-latency execution on hardware.
  • →Define evaluation metrics and regression tests for policy performance in simulation and on hardware, and use the results to guide technical decisions.
  • →Collaborate closely with the simulation, data, hardware, and systems teams to diagnose system-level issues and co-develop solutions.
  • →Maintain high standards for the codebase through testing, documentation, and peer code reviews.

Requirements

~1 min read
  • Prolonged periods of sitting at a desk and working on a computer
  • Must be able to lift 15 pounds at times
  • Vision to read printed materials and a computer screen
  • Hearing and speech to communicate

The annual salary range is $180,000 - $240,000 

 

 

*This is a direct hire.  Please, no outside Agency solicitations. 

Apptronik provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.

  • Manipulation: Strong experience in robotic manipulation, including grasping, in-hand or whole-arm control, and high-DOF motion, with a track record of hardware deployment.
  • Learning-Based Control: Hands-on experience training and debugging learned policies, including post-training methods such as RL fine-tuning, distillation, and imitation learning (e.g., DAgger).
  • Software Engineering: Proficiency in Python, C++, and PyTorch or JAX, with experience building real-time robotic software stacks.
  • Data & Evaluation: Experience working with demonstration and teleoperation data, and building evaluation pipelines for learned policies.
  • Simulation Environments: Experience with physics engines such as IsaacSim, MuJoCo, or Drake for policy training and validation.
  • Generalist Policies: Experience adapting large, general-purpose manipulation policies to specific tasks and embodiments.
  • Teleoperation: Experience with VR/haptic interfaces and retargeting algorithms for human-in-the-loop control.
  • Tactile Sensing: Experience integrating tactile/haptic feedback into manipulation pipelines.
  • Computer Vision: Familiarity with 6D pose estimation, point cloud processing, or visual-servoing.

 

  • An MS with 3+ years of relevant experience, or a recent PhD, in Robotics, Computer Science, Electrical Engineering, or a related field.
  • Relevant experience specifically focused on learning-based manipulation or a closely related area.
  • A proven track record of taking learned policies from a research/simulation environment and successfully deploying them on physical hardware.

 

Location & Eligibility

Where is the job
Sunnyvale, United States
On-site at the office
Who can apply
US

About this job

Pay per year
$180,000–$240,000 a year
11% above the $190,000 median for Software Engineer jobs on Jobera (6,603 salaries).
Who can apply
United States
Posted
Today
Employer
has 88 open jobs on Jobera.

Listing Details

Posted
October 27, 2026
First seen
October 27, 2026
Last seen
October 28, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
79%
Scored at
October 28, 2026

Signal breakdown

freshnesssource trustcontent trustemployer trust
Employees
51-200
Founded
2016
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Software Engineer - Manipulation$180,000 - $240,000