Senior Technical Producer - Online Platform
Quick Summary
Own the front door for platform engineering. Take in requests from game, learning, and content teams, dig into the problem behind each ask,
6+ years producing or program-managing platform, DevOps, build and release, infrastructure, data, or backend and online engineering teams Strong engineering credibility: a background as a software,
Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through.
We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building:
For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency.
For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.
For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home.
We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time.
Level is looking for a Senior Technical Producer to be the production and prioritization partner for our platform engineering team: the DevOps, build, test automation, infrastructure, data pipeline, and backend and online services that every Level game and learning product runs on. You will work shoulder to shoulder with platform engineering leaders to turn a steady stream of internal requests into a roadmap they trust, deciding what starts now, what is held until the need is validated, and what is cut. This is an engineer-aligned seat for someone who earns credibility in architecture and tradeoff conversations, and who keeps platform work tied to what Level is building for students, educators, and parents.
Responsibilities
~1 min read- →
Requirements
~1 min read6+ years producing or program-managing platform, DevOps, build and release, infrastructure, data, or backend and online engineering teams
Strong engineering credibility: a background as a software, SRE, production, or data engineer is ideal, and many years embedded in backend, infrastructure, or DevOps teams can provide the same depth
Experience introducing developer productivity tooling, including AI-assisted development
Owned a platform roadmap or portfolio with engineering leaders, not just schedules or status reporting
Experience running an intake or prioritization process for internal customers, and the ability to point to work you sequenced, deferred pending validation, or cut, and explain why
Technical fluency across CI/CD, build systems, test automation, cloud infrastructure (AWS, GCP, or Azure), observability, data pipelines, and distributed or online services
Track record of shipping platform programs such as migrations, tooling rollouts, or infrastructure changes, and driving adoption by internal teams
Ability to connect platform work to product, game, or business priorities across teams, and to communicate tradeoffs clearly to engineers and executives alike
Experience at a games or live-service studio, or at a high-growth tech company such as edtech, SaaS, or mobile, where platform keeps pace with a fast release cadence
Comfort structuring ambiguous work and building process from the ground up
Nice to Have
~1 min readHands-on software engineering, SRE, or data engineering experience, or a CS degree
Experience on platform, central technology, or online services teams at a game studio
Familiarity with game engines such as Godot, Unity, or Unreal
Background in educational products, learning platforms, or student-facing applications
Experience with infrastructure as code, observability tooling, and cloud cost management
Understanding of data privacy and security practices for products used by children and schools
Experience defining production practices, tooling standards, or hiring practices for a team
Location & Eligibility
About this job
- Who can apply
- United States
- Posted
- 1 day ago
Listing Details
- Posted
- November 5, 2026
- First seen
- November 5, 2026
- Last seen
- November 6, 2026
Posting Health
- Days active
- 1
- Repost count
- 0
- Trust Level
- 57%
- Scored at
- November 6, 2026
Signal breakdown
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