5d ago
New
USD 175,000–225,000 per year

Staff Product Designer

United StatesUnited States·South San FranciscoFull Timelead
Product DesignerDesign & Creative
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Quick Summary

Overview

About Us Agtonomy brings intelligent automation to agriculture, turf, and other demanding industries through Physical AI and software services. By partnering with trusted equipment manufacturers,

Technical Tools
Product DesignerDesign & Creative
About Us

Agtonomy brings intelligent automation to agriculture, turf, and other demanding industries through Physical AI and software services. By partnering with trusted equipment manufacturers, we deliver factory-fit technology that transforms industrial machines into smart, efficient solutions built for safety and performance. Our team combines expertise in technology, product development, and industry knowledge to address critical challenges like labor shortages, sustainability, and productivity. We’re looking for people who want to work in a collaborative, fast-moving environment where their ideas can make a real impact.

 
About the Role

As a Staff Product Designer, you’ll shape how people put autonomous machines to work in the real world. You’ll own the experience across mobile and tablet apps, web tools for analytics and reporting, and emerging interfaces like voice, helping teams direct machines, understand their performance, and keep work moving.

You’ll define how humans and autonomous systems work together, rebuild our information architecture around how operators work day to day, and bring field insight and a point of view to the roadmap. You’ll partner with our Creative Director: they own brand and visual design, you own the user experience, and together you shape how the product looks and feels.

We encourage you to lead with AI to explore faster and to prototype and communicate ideas. Your judgment shapes the final design.

  • Own the core workflows of running an autonomous fleet of industrial machines: set up a site, plan and dispatch work, supervise and intervene, resolve a stop or fault, review outcomes.

  • Define how people will direct our machines next, including voice and agent interaction, and get the first steps onto the roadmap.

  • Shape our platform strategy: what belongs on phone, tablet, and web, what to consolidate or drop, and how new modes of interaction change each.

  • Help decide what we build, alongside product owners and the executive team.

  • Design a unified information architecture, object model, and shared vocabulary for human and machine that engineering adopts in code and that carries into new domains without a redesign.

  • Write the interaction guidelines and specs that let engineers and AI tools get it right without you in every review.

  • Work with our Creative Director to carry our visual language into the product, so it looks and works as one.

  • Lead on-site user research with operators across domains, and turn those insights into design direction.

  • Provide fast, clear direction on in-flight design questions while protecting time for long-term work.

  • You’ve owned the information architecture and user journeys for at least one complex product, end to end.

  • You have strong design judgment and can explain why one structure serves users better than another.

  • You write well. Your specs and rationale stand on their own, and you can get consistent results out of AI tools.

  • You’ve designed mobile and web as one system, and you know how to handle spotty connectivity and the edge cases that come up in the field.

  • You’ve done hands-on UX research, ideally in the field. You’re comfortable spending days on site with operators and turning what you see into decisions the team can act on.

  • You’re fluent in current AI design tools and know where they fall short.

  • You’ve worked directly with engineers, and your patterns have shipped in code.

  • You like startup pace, with lots of ambiguity and quick decisions, and you also enjoy helping the organization grow up.

  • Voice, conversational, or agent-based interaction design, especially in hands-busy, eyes-busy environments.

  • First or only designer at a startup, or experience across more than one industrial domain.

  • Experience designing for people who supervise or direct machines or high-stakes systems: robotics, autonomous vehicles, fleet, industrial, medical, aviation, or similar.

  • What We Offer

    ~1 min read
    ✓100% covered medical, dental, and vision for the employee (cost plus partner, children, or family is additional)
    ✓Commuter Benefits
    ✓Flexible Spending Account (FSA)
    ✓Life Insurance
    ✓Short- and Long-Term Disability
    ✓401k Plan
    ✓Stock Options
    ✓Collaborative work environment working alongside passionate mission-driven folks!
    ✓Hiring Manager Interview (Video, 45 minutes)
    ✓Portfolio Deep Dive with our Creative Director (Video, 60 minutes)
    ✓Panel Interviews (On-site: portfolio presentation to the panel, followed by interviews with product and engineering leaders, 45 minutes each)
    ✓Final Interviews (On-site: CEO, CFO, CTO, 30 minutes each)
    ✓References and Decision

    Location & Eligibility

    Where is the job
    South San Francisco, United States
    On-site at the office
    Who can apply
    US

    About this job

    Pay per year
    $175,000–$225,000 a year
    11% above the $180,000 median for Product Designer jobs on Jobera (565 salaries).
    Who can apply
    United States
    Posted
    5 days ago
    Employer
    has 6 open jobs on Jobera.

    Listing Details

    Posted
    November 9, 2026
    First seen
    November 12, 2026
    Last seen
    November 15, 2026

    Posting Health

    Days active
    3
    Repost count
    0
    Trust Level
    48%
    Scored at
    November 15, 2026

    Signal breakdown

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    Staff Product DesignerUSD 175,000–225,000 per year