Game Developer (Godot Expert)
Software EngineeringGame Developer
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Quick Summary
Technical Tools
Software EngineeringGame Developer
Requirements
~1 min read- Strong professional, hands-on experience with the Godot Game Engine.
- Proficiency in GDScript or C# programming.
- Good understanding of 2D and 3D game development concepts, including scenes, nodes, animations, and gameplay systems.
- Ability to develop, debug, and optimize game mechanics and interactive systems.
- Current access to the Godot Game Engine and the ability to record your screen while completing assigned tasks.
- English proficiency at B2 level or higher.
- Strong technical communication skills, with the ability to explain development workflows clearly and systematically.
- A portfolio showcasing completed projects or professional experience using Godot.
- A Master's degree or PhD in Computer Science, Game Development, or a related technical discipline.
- Previous experience in human data projects, including data annotation, Reinforcement Learning from Human Feedback (RLHF), or AI model evaluation.
- Experience with multiplayer game development, game physics, or UI/UX design and implementation.
- Professional experience in game development, with exposure to delivering complete game features or projects.
Responsibilities
~1 min read- →Create, develop, and modify 2D and 3D games using the Godot Game Engine.
- →Design and implement gameplay mechanics, animations, user interface elements, and interactive features.
- →Work extensively with GDScript, scenes, nodes, and Godot's built-in game physics systems.
- →Debug technical issues, troubleshoot gameplay functionality, and optimize game performance.
- →Complete advanced Godot development tasks and demonstrate the implementation process step by step.
- →Create clear instructions, detailed prompts, and structured documentation for game development workflows.
- →Explain technical decisions, development techniques, and problem-solving approaches in a clear and organised manner.
This is a fully remote, contract-based opportunity offering compensation between $70 and $130 per hour. The selected professional will use their Godot expertise to complete practical game development assignments, demonstrate technical workflows, and contribute to improving AI systems' understanding of game development.
Location & Eligibility
Where is the job
United States
Remote within one country
About this job
- Pay per year
- ≈ $145,600–$270,400 a year
- Posted
- Today
Listing Details
- Posted
- November 12, 2026
- First seen
- November 12, 2026
- Last seen
- November 12, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 80%
- Scored at
- November 12, 2026
Signal breakdown
freshnesssource trustcontent trustemployer trust
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