Senior Network Engineer
Quick Summary
Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming the most intricate challenges in multiplayer game development.
Architect, implement and refine cutting-edge network code for large-scale multiplayer games inside and outside of the Unreal Engine Produce elegant, efficient, and maintainable C++ code Develop robust solutions for player synchronization,…
Minimum 5 years of experience working as a Network Engineer in the gaming industry Minimum 3 years of experience with in the Unreal EngineExcellent communication and collaboration skills Strong problem-solving skills and attention to detail…
Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming the most intricate challenges in multiplayer game development. Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximizing player density, and crafting immersive gameplay experiences.
Embedded seamlessly within a client's in-house team, we collaborate harmoniously to turn dreams into reality. Our portfolio boasts groundbreaking games developed in collaboration with major studios worldwide. As a fully remote studio with colleagues across the globe, we value and emphasize clear, continuous, and transparent communication as highly as technical skills.
We are looking for an experienced Senior Network Engineer with a strong background in Unreal Engine to lead the development and optimization of the network architecture for a new AAA IP. Your expertise will drive the creation of robust, scalable, and seamless multiplayer experiences for players around the globe.
Responsibilities
~1 min read- →
Architect, implement and refine cutting-edge network code for large-scale multiplayer games inside and outside of the Unreal Engine
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Produce elegant, efficient, and maintainable C++ code
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Develop robust solutions for player synchronization, matchmaking, and latency management.
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Work closely with gameplay engineers, designers, and other departments to ensure seamless integration of your network code
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Diagnose and resolve complex networking issues during all phases of development
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Research and integrate cutting-edge technologies to future-proof network architecture
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Mentor and collaborate with other engineers, fostering a culture of innovation and technical excellence
Requirements
~1 min readMinimum 5 years of experience working as a Network Engineer in the gaming industry
Minimum 3 years of experience with in the Unreal Engine
Excellent communication and collaboration skillsStrong problem-solving skills and attention to detail
Excellent C++ programming skills, including proficiency in modern C++ standards (C++17 and C++20)
Deep expertise in common data structures and algorithms (DSA) (e.g. Graph Algorithms)
Deep understanding of Client-Server Game Architecture (e.g. Client-side prediction, Server reconciliation, Lag compensation, Entity Interpolation, etc.)
Shipped at least one AAA session-based multiplayer title.
Shipped at least one AAA persistent world multiplayer title.
Deep understanding of the client-server model, the listen-server architecture, the peer-to-peer architecture, and distributed architectures in general.
Familiarity with cross-platform multiplayer game development (PC/Console)
Experience with Online Services (e.g. GBaaS solutions (e.g. Azure Playfab, AccelByte AGS), Custom Game Backend Integration/Development, Toxicity Management Platforms, etc.)
Experience with one or more Cloud Providers (AWS, Azure, GCP, etc.)
Strong debugging and profiling skills for real-time multiplayer games
Knowledge of security best practices for online games, including cheat prevention and data protection
What We Offer
~1 min readLocation & Eligibility
Listing Details
- First seen
- May 6, 2026
- Last seen
- May 31, 2026
Posting Health
- Days active
- 24
- Repost count
- 0
- Trust Level
- 14%
- Scored at
- May 31, 2026
Signal breakdown
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