VFX Artist

GermanyGermany·Germanymid
OtherVfx Artist
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Quick Summary

Overview

Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup. We are renowned for overcoming the most intricate challenges in multiplayer game development, making us the primary choice for clients aspiring to elevate their multiplayer titles.

Technical Tools
documentation

Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup. We are renowned for overcoming the most intricate challenges in multiplayer game development, making us the primary choice for clients aspiring to elevate their multiplayer titles. Our expertise enables scalability, maximises player density, and crafts immersive gameplay experiences.

Seamlessly embedded within our clients’ in-house teams, we collaborate harmoniously to turn dreams into reality. Our portfolio features groundbreaking games developed alongside major studios. We take pride in our global remote team, which values clear communication and technical excellence.

Responsibilities

~1 min read
  • Design and implement real-time visual effects for characters, environments, and gameplay interactions.

  • Work with particle systems, shaders, and physics-based simulations to create high-quality effects.

  • Develop and optimise VFX assets while maintaining performance standards across platforms.

  • Collaborate with the art, animation, and game design teams to ensure VFX aligns with the game’s visual style and mechanics.

  • Create stylised and realistic VFX such as fire, smoke, explosions, energy effects, weather, and destruction.

  • Utilise Unreal Engine’s Niagara or other VFX tools to develop advanced effects.

  • Optimise effects to ensure smooth performance without sacrificing visual fidelity.

  • Research and prototype new techniques to push the boundaries of real-time VFX.

  • Maintain clear and organised technical documentation of workflows and best practices.

  • 5+ years of experience as a VFX Artist in game development.

  • Proficiency with Unreal Engine’s Niagara or other real-time VFX tools (Unity’s VFX Graph, PopcornFX, etc.).

  • Strong understanding of particle systems, shaders, lighting, and materials.

  • Experience with Houdini, Blender, or Maya for simulation-based effects.

  • Solid grasp of physics, motion, and timing for realistic and stylised VFX.

  • Familiarity with PBR workflows and optimisation techniques for real-time performance.

  • Basic knowledge of shader programming (HLSL, GLSL) or scripting is a plus.

  • Strong problem-solving skills and ability to work in a fast-paced game development environment.

Nice to Have

~1 min read
  • Experience working on AAA or indie games with high-quality VFX.

  • Background in animation or technical art.

  • Understanding of rigid body dynamics, fluid simulations, and destruction workflows.

  • Passion for video games and knowledge of industry trends in real-time VFX.

  • Knowledge of Nintendo Switch hardware limitations and optimisation techniques.

What We Offer

~1 min read
A competitive salary.
A clear career progression path with opportunities for growth and recognition.
Fully remote position, offering the flexibility to work from anywhere.
Work alongside industry veterans.
Be part of a passionate, dynamic team working on exciting, boundary-pushing projects.

Location & Eligibility

Where is the job
Germany, Germany
On-site at the office
Who can apply
Open to applicants worldwide

Listing Details

First seen
May 6, 2026
Last seen
May 31, 2026

Posting Health

Days active
25
Repost count
0
Trust Level
14%
Scored at
May 31, 2026

Signal breakdown

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companiongroupltdVFX Artist