~1h ago
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Asset Generalist - Advertising, Episodic & Immersive (Expression of Interest)

United KingdomUnited Kingdom·Londonmid
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Quick Summary

Key Responsibilities

Execute accurate texturing and all types of assets,

Technical Tools
Other

Framestore is looking for an Asset Generalist to join us in the London office.

This is a wide-ranging role within the asset team that will be responsible for asset creation across a variety of high end content including Advertising, Episodic, and Immersive projects. The Asset Generalist will be expected to take a hands-on approach to creating highly accurate and efficient CG assets across a variety of styles. For this role in particular we’d like candidates to have an especially strong background in modelling, ideally creatures, but they should also have considerable knowledge of texturing and understanding of look development.

This will be a fixed term role and project specific initially, but we would be hopeful of extension.

Responsibilities

~1 min read
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    Execute accurate texturing and all types of assets, capturing accurate surface qualities for CG creatures and hard surface assets

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    Creating models as briefed and/or in line with reference materials

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    Understanding and following outlined naming conventions

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    Maintaining and enforcing a strong pipelined workflow for asset building across the team whilst ensuring it's continued evolution

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    Presenting models for progress review to leads, supervisors and clients

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    Ensuring consistency of UV mapping

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    Communicating with other departments and production in order to ensure that the asset meets relevant requirements

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    Making changes or updates to assets as required

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    Ongoing communication with production and leads regarding schedules and deadlines

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    Staying on schedule and meeting set deadlines while maintaining the highest levels of quality

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    Providing support to junior members of the CG team and assisting in their continued development of skills.

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    Extensive working knowledge of Substance Painter and/or Mari

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    Good working knowledge of Maya and Zbrush

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    Creative, resourceful and with strong spatial awareness

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    Able to interpret and follow reference material to create clean, highly detailed and accurate assets

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    Efficient with layout of UVs and awareness of texture requirements

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    Strong polygonal subdivision modelling skills

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    Strong interpersonal and communication skills

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    Able to organise own workflow in a meticulous manner

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    Able to work well within a team

  • Creative conceptual sculpting

  • Knowledge of anatomy

  • Knowledge of other areas of the pipeline groom, CFX, lighting, layout

  • Knowledge of Arnold/Houdini

  • Traditional art skills

  • Photography experience for texture capture

Location & Eligibility

Where is the job
London, United Kingdom
On-site at the office
Who can apply
GB

About this job

Who can apply
United Kingdom
Posted
Today
Employer
has 40 open jobs on Jobera in 5 countries.

Listing Details

First seen
October 27, 2026
Last seen
October 27, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
56%
Scored at
October 27, 2026

Signal breakdown

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Asset Generalist - Advertising, Episodic & Immersive (Expression of Interest)