Principal Technical Artist

United KingdomUnited Kingdom·Guildfordlead
DesignTechnical Artist
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Quick Summary

Key Responsibilities

Partner with art and technology teams to identify fidelity and performance issues and suggest/implement suitable solutions. Refine, document and champion best practices for artistic content creation.

Technical Tools
DesignTechnical Artist

Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

 

We are Media Molecule, a Guildford based game developer proudly part of the PlayStation Studios group. We have a history of creating Award winning games such as LittleBigPlanet, Tearaway and Dreams.  

It’s a fantastic time to join us as we embark on our next adventure, defining and executing the vision for our next ambitious project based out of our studio in central Guildford. We are now searching for an exceptional Principal Technical Artist to join us!

This role offers an exciting opportunity to serve as a subject-matter expert for the Art Department, applying knowledge gained through prior experience to drive quality, technical excellence and best practices across the project. While there may be some moments of direct contribution to tools, VFX, and/or art, the role’s greatest impact will come from collaboratively elevating the wider team’s work through analysis, documentation and education, solving complex challenges and driving improvements through collaboration and guidance.

Responsibilities

~1 min read
  • →Partner with art and technology teams to identify fidelity and performance issues and suggest/implement suitable solutions.
  • →Refine, document and champion best practices for artistic content creation.
  • →Identify fidelity and performance issues and suggest/implement suitable solutions.
  • →Support and educate artists to maximise efficient use of tools and workflows.
  • →Collaborate with key stakeholders to define suitable benchmarks and settings for target configurations / platforms.

What We Offer

~1 min read
✓25 days holiday and 8 bank holidays per year
✓Flexitime working (where approved)
✓Free car parking facilities
✓Onsite canteen
✓Access to cycle garage and showers

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

 

Location & Eligibility

Where is the job
Guildford, United Kingdom
On-site at the office
Who can apply
GB

About this job

Who can apply
United Kingdom
Posted
Today
Employer
has 215 open jobs on Jobera in 14 countries.

Listing Details

Posted
October 29, 2026
First seen
October 29, 2026
Last seen
October 29, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
60%
Scored at
October 29, 2026

Signal breakdown

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Principal Technical Artist