davidjoseph-co~1h ago
New
New
Engineer, New Grad
OtherEngineer
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Quick Summary
Key Responsibilities
parsing CAD, converting formats, extracting features, and verifying that what comes out matches what went in.
Requirements Summary
training machine learning models, building data pipelines, or building internal tooling. Internship or research experience somewhere with a genuinely high hiring bar,
Technical Tools
OtherEngineer
Responsibilities
~1 min read- →Build and maintain geometry and data pipelines: parsing CAD, converting formats, extracting features, and verifying that what comes out matches what went in.
- →Write the evaluation harnesses and tooling that tell the team whether a model actually improved.
- →Support training and experiment runs by instrumenting them, debugging failures, and turning results into something readable at a glance.
- →Build internal tools that remove friction for the rest of the team.
- →Own well-scoped pieces of larger research and engineering efforts, and grow your scope as you earn it.
Tech stack: Python, C/C++, PyTorch, CUDA, data pipelines, computer graphics, computational geometry, Linux, Git
Requirements
~1 min read- Up to roughly two years of software engineering experience, counting internships and research.
- Hands-on work in at least one of the following: training machine learning models, building data pipelines, or building internal tooling.
- Internship or research experience somewhere with a genuinely high hiring bar, whether that's a leading aerospace, automotive, autonomy, or AI company, or an academic research lab affiliation.
- A bachelor's or master's degree in computer science, engineering, mathematics, or physics from a strong, competitive program.
- Strong practical coding ability in Python, C, or C++.
- Comfortable working as a generalist first and specializing later, once you've found where you're strongest.
- Able to work on-site in San Francisco five days a week.
Nice to Have
~1 min read- Some exposure to one of these adjacent areas: CAD, robotics, perception, or graphics and game design. Coursework or personal projects are enough here, and depth is not expected.
What We Offer
~1 min read✓You would be working directly on the core model rather than on tooling around a finished product, at a stage where the technical direction is still being set.
✓Wide surface area across ML, geometry, graphics, pipelines, and internal tools, so you can find out what you're best at instead of being slotted into a lane on day one.
✓A small team where senior people are available whenever you ask, but you are the one steering your own work.
✓Compensation at the top of the new grad market, plus meaningful equity.
✓Relocation support is available, and the team is open to both visa transfers and new sponsorships.
- Location: San Francisco, CA
- Work policy: 5 days per week in-office; relocation support offered
- Compensation: $150,000 – $220,000 base + competitive equity
- Visa sponsorship: Open to transfers (OPT, H-1B) and to new sponsorships (new H-1B, TN, O-1)
- Employment type: Full-time
Location & Eligibility
Where is the job
San Francisco, United States
On-site at the office
Who can apply
US
Listing Details
- First seen
- September 5, 2026
- Last seen
- September 5, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 51%
- Scored at
- September 5, 2026
Signal breakdown
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External application · ~5 min on davidjoseph-co's site
Please let davidjoseph-co know you found this job on Jobera.
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